78 Commits over 153 Days - 0.02cph!
Dance loop animations
Push / PushIdle animations
Generic Fall animation
Controller update
Tweaked anim controller jump transitions
Updated jump height
Fixed Landing, IdleCrouch, Jump Roll
Added CrouchWalk to controller
Prop cleanup
Merge branch 'master' of Citizens
Hold Type Work
Merge branch 'master' of Citizens
Fixed player controller in urban map
Added Falling to character controller
Updated Tub.CharacterController
Updated Facepunch.Gibs
Gib Fix
Fixed LODs in citizens scene
Rename CardboardBox to CardboardBox01
Moved props to props folder
Deleted old/unused
Added *.mb and *.max to LFS
Updated character controller
Added Crouch, CrouchWalk, Jump, AirJump to Animator
Hooked up new animations in CitizenAnimation (Scale scene)
Added SkeletonSkinLod
Clothes prefabs, deleted LODs
Latest Facepunch.Skeleton
Don't lowercase bone names
Button to fix bad names on Skeleton
Moving proto textures to their own folder
Proto.Wall.4x4.Switch
Proto.Wall.4x1
Proto.Wall.4x2
Proto.Floor.Pavement
Proto.Floor.Road
Proto.Floor.Grass
DevTextures scene update
Started laying out DevTextures scene
Proto textures boilerplate
Fixed player controller stair stepping broken
2018.2.0f2
Camera casting
Post Process, lights
Some modules
Scale has third person controller
Third/First person controllers
Camera fix
Adding Probuilder packages
Scale Scene
Citizen scene uses screenshot camera
Can drag/drop clothes prefabs onto characters and they'll automatically retarget