164 Commits over 122 Days - 0.06cph!
Joined lobbies in task bar
Whitelist CompilerServices.AsyncValueTaskMethodBuilder
Youtube style game layout
Join game when lobby owner starts game
Dispose lobby when leaving
Fix some console tab sheets not having a background
Show stack trace entries even if they don't have file and line
Game lobby boilerplate
Whitelist System.Threading.Tasks.Task.get_IsCompleted
Matchmake mode placeholder
Stop trying to load these fonts
Dev options for fakelag, showerror
Cleaned up entity list filters
Create PerformanceAPI.dll
Use Client instead of GetClientOwner()
Update Scoreboard to use Client instead of PlayerScore
Add "death" on Death, "kills" on Kill
Stream deck viewer number styles
Stream button (todo: hide if not linked)
Merge branch 'master' of sbox-game
Draw panel overlay manually
Scissoring tests
Fixed popup height restrictor being flawed
UI Scissoring obeys transforms
NetworkComponent => BaseNetworkable
Fix dropdown could be taller than the screen
Text shader tweaks
Text rendering test
Merge branch 'master' of sbox-game
Change EntityName to Name
I don't think this line in the text shader is doing anything good
Move TabContainer to base
Move SplitContainer to base
Update to 6.0.0-rc.1.21451.13
Merge branch 'master' of sbox-game
Add and remove child panels from tree live
Can select panels from the game window
Merge branch 'master' of sbox-game
Allow selection of RootPanels in console
TabControl takes a cookie, remembers which tab it was on between sessions
PanelTree inspector
Update PerformanceChartWidget.cs
Fix startup delay
Update steam_api64.dll
Developer widgets
Merge branch 'master' of sbox-game
Added move_z, wish_z to citizen anim params
Entity list filtering
Merge branch 'master' of sbox-game
Update RenderScene.cs
Splitter drag sounds
Converted console into tabs
Merge branch 'master' of sbox-game
Stack trace handle message properly
use DataSource.Property in form
Make dormant entities faint
Merge branch 'master' of sbox-game
Entity list sorting fudge
Watermelon health
Allow reflection access
Allow System.Reflection.BindingFlags
Inspector uses PropertyInfo directly rather than PropertyAttribute wrapper
Dropdown option constructor
Allow System.ComponentModel access
Entity property sheet wip
Inspector handles IValid becoming invalid
Inspector ordering
Select client entity too
Support for named [Editor] attributes
Fix console status bar shrinking
Fix for RenderColor changes
Merge branch 'master' of sbox-game
Update base.fgd
ticket machine self illum test
shader rebuild
Merge branch 'master' of sbox-game
Fixed GridLayout not updating when panel resized
Entity List in console
Merge branch 'master' of sbox-game
Don't predict-simulate entities that aren't predictable