userGarry Newmancancel
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41 Commits over 335 Days - 0.01cph!

8 Days Ago
Use engine PlayerController Fix warnings
32 Days Ago
Die if health is 0 Destroy Observer when respawning Update PlayerController to latest * Update animation wish_ vars * Delete RigidBody/Colliders on delete instead of leaving them invisible * Store colliders on their own child GameObject so they can have isolated tags Update player.prefab
46 Days Ago
Python
47 Days Ago
Tracers, mp5
47 Days Ago
Weapon wip Reduce player slide down slopes Ue ITemporaryEffect Multiplayer fixes
50 Days Ago
Fix player body visibility Make player body always try to face the way we're looking
50 Days Ago
Fix HUD inventory not ordered properly
50 Days Ago
Clean that up, we can just use the Renderer to get the body
50 Days Ago
Add ThirdPersonBody to Camera Feature Merge pull request #3 from Retroeer/main Add ThirdPersonBody to Camera Feature
51 Days Ago
Move Pressing to PlayerController
51 Days Ago
Latest playercontroller Slow down default rotation speed Remove unused Clean up Consolidate
52 Days Ago
Use Vector3.SpringDamped for the camera
52 Days Ago
Update dof on camera Camera tweaks Rename BodyController to PlayerController This is the last time I rename it I swear Move camera controls Don't do camera move effects in third person Add MoveMode.UpdateMove, move modes control their own wish velocity now Refactor
56 Days Ago
Remove unneeded junk Build footsteps into BodyController
57 Days Ago
Use Features instead of groups
57 Days Ago
We can expose some stuff here, so that even if people aren't using built in stuff, they can still use some of the logic
57 Days Ago
Reduce ducked height slightly
57 Days Ago
Add Landing/FallDamage outputs to BodyController Add useful CreateRagdoll to BodyController Completely remove PlayerController
58 Days Ago
Revert "Don't create a player if we're the dedicated server" This reverts commit 790bddcd043610e002ecac463563ff099e239799. Update Input Config Switch to use BodyController Add swim and ladder movement modes Update body visibility on non proxies Don't show Pick Up option unless OwnerTransfer.Takeover Add DuckedSpeed
3 Months Ago
Error checks
3 Months Ago
Api update Fix triggerteleport NRE
3 Months Ago
Fix stat names
3 Months Ago
Door/Button previews
3 Months Ago
CollectableItem
3 Months Ago
TriggerTeleport
3 Months Ago
FuncDoor
3 Months Ago
Button auto-reset works, Add OnStateChanged Crosshair tooltips
3 Months Ago
Update FuncButton Update .gitignore Player can pick up and drop
3 Months Ago
Remove unused Player using GameManager uses ISceneStartup Player implements IDamagable Add TriggerHurt PlayerUse uses new IPressable Update SceneMap Add FuncButton
3 Months Ago
Rename project file Move UI to its own folder Add IPlayerEvent Add PlayerFallDamage, player can die Update walker.sbproj Ragdoll collision rules Hud Update scene/prefab Inventory system, suicide, stats
5 Months Ago
Fix obsoletes
8 Months Ago
Update to new project layout Move player controller stuff into library
11 Months Ago
Remove bullshit from minimal scene
11 Months Ago
Add scoreboard
11 Months Ago
Player Pusher - this doesn't feel like the best way to do this
11 Months Ago
Add foorsteps component
11 Months Ago
Don't try to respawn other players on map load Add text chat Walk key works Player tag
11 Months Ago
Player dresser
11 Months Ago
Multiplayer capable
12 Months Ago
Post process tweaks
12 Months Ago
Initial commit Initial commit