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5 Commits over 0 Days - ∞cph!

16 Days Ago
Lets order everything by upvotes by default, for now
16 Days Ago
Add GameModal that pops up when you click a Game instead of instantly launching it (Currently Empty) Moved Vote Up, Vote Down, and Favourite buttons into PackageRatingButtons so it can be re-used Finished initial version of Game Modal with options to launch into a game and see all active lobbies. Remove scrolling on Game Modal, replace Lobby List with a button that opens the Lobby List modal layered above. Close Game Modal when entering Lobby from Lobby List Modal Give Lobby List Modal and other missed Modals the primary background Fix time offset strings displaying incorrectly Active Lobby buttons now open the Game Modal instead of loading you directly into the lobby Remove Global Stats from Game Modal. Unnecessary information Fix Maps menu opening the Walker Game Modal instead of launching directly into the map Org Page is now replaced with an Org Modal that can be opened at any time. Moved SettingsPage into a Settings Modal that pops up over everything Added Settings Modal to the Pause Menu Fix Package Modal not toggling when pressing F1 Pad the bottom of GameGroups Show Player Icons on Active Lobby Cards (shows lobby hosts) Game Tiles are now all the same size instead of being randomly sized Give Game List Columns a max-width Lobby Heads on LobbyCards no longer block mouse inputs and are a bit larger. Clicking the name of a game opens the Game Modal instead of the Generic Package Modal GameTiles are now treated as one big button, clicking anywhere will open Game Modal. Removed box around header on Game and Org Modals Options on Game Modal are now "Create Game" and "Join Game" if multiplayer, with the Lobby List being moved elsewhere. Join Game is disabled if there are no active lobbies Added `flex-shrink: 0` to entries of the ServerListModal Added icons to Game Modal info, removed information that wasn't important and overall cleaned up readability. Also added Total Players and Playtime MenuOverlay now uses Screen.DesktopScale (with 1080p minimum) Added missing ToolTips to GameTile Fixed outstanding issues where a page wouldnt load until you moved your mouse over it. Adjusted font size on Game Modal Enable Looping on Main Menu music and Loading music Game Tile and Lobby Cards play sounds on click instead of `:active`, prevents clicking sound playing while dragging Fixed LoadingOverlay not including Subtitle in BuildHash Remove warning from LobbyCard since it doesn't need the async stuff anymore Remove unused variables from Game and Org Modals Remove refreshing variable from GameModal Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept LobbyCard UsersNow displays the total number of users across all lobbies instead of the number of lobbies Fix max-width on HomePage columns Add NRE check for when Package.Screenshots is null Don't request partial package for GameModal Added a way to select previous Jams on the Game Jam Page. Currently hardcoded with gamejam1 and gamejam2. GameTiles all now enforce the same aspect-ratio (16:9) Fix GameModal not loading its contents instantly. Added Tooltips to LobbyCards Fix Lists in 4:3 Screen Ratios Settings Button no longer brings you back to the Home Page Fix padding on PageHeader Revert GameModal back to string ident and use Package.TryGetCached instead. Order ServerListModal by Player Count Fixed HeaderTab styling on Settings Modal Fixed lobby heads being off by 1 pixel Make all elements on the Social Bar match instead of looking completely different Update the Map Select Modal to match where it doesn't already PackageSelectionModal also follows same styles. Add proper Volume Slider to VideoControls Change default starting volume for VideoControls Play button is greyed out and says VR Only if the game is only compatible with VR and the user is not currently loaded in VR. Unify multiplayer check in Game Modal and MenuHelpers Fix package reference in GameModal Merge branch 'master' into mainmenu-improvements Show package using cached version Add Application.IsVr Add Sessions to PackageUsage Add TimeSpan.Humanize Add MenuUtility.CloseAllModals Break game modal up to managable components https://files.facepunch.com/garry/3419ba7b-7e50-4b5c-a727-3e315fb4dffe.png Fix broken style Lobby list cleanup, list view aspect Fix ToolTips in GameModal Engagement tooltips display on entire entry not just icon. Games with LaunchMode "QuickPlay" will only display the one play button (since both would do the exact same thing) Fixed Videos now having their icon styling on GameModal Media Fix clicking on GameTiles still opening the Org Modal when on `/games` page Add `GameModal.HasFullPackage`. Show skeletons until full package is loaded. Broke GameModal down into a BasePackageModal that GameModal inherits. Added MapModal which inherits the same thing. Fix Base PackageFilters not preserving tags MapModal ActionBar has option to select game before launching map. Add Map Modal everywhere necessary. MapModal ActionBar queries lobbies properly, getting lobbies across all games Unify Game Close functions. Fixes Review Modal not appearing and mouse status not resetting all of the time Lets order everything by upvotes by default, for now
17 Days Ago
Fix broken style Lobby list cleanup, list view aspect
17 Days Ago
Show package using cached version Add Application.IsVr Add Sessions to PackageUsage Add TimeSpan.Humanize Add MenuUtility.CloseAllModals Break game modal up to managable components https://files.facepunch.com/garry/3419ba7b-7e50-4b5c-a727-3e315fb4dffe.png
17 Days Ago
Add editor options for lobby privacy Currently very boolean - either private or public - would like to do something org-based in future, or have custom filters https://files.facepunch.com/alexguthrie/1b2811b1/NVIDIA_Overlay_L6ZTVFAOVc.png Default to private in editor mode Basic version property editor Standalone: move ExportConfig into Sandbox.Tools, allow setting version/date/development build Standalone: load version/date/development build info from manifest on startup, open up Standalone class `Standalone.IsDevelopmentBuild` `Standalone.Version` `Standalone.VersionDate` When accessed from outside standalone, will return default values Fix video background-image rendering with incorrect aspect ratio - Rect needs to be recomputed once video texture has loaded UI: Unset values if unit is undefined Refresh svg when changing src/color properties, fixes Facepunch/sbox-issues#6247 Disable volumetric fog clipmaps by default, they're fucked right now with massive frame drops and they feel overengineered Allow particle alpha to be applied without applying color (Alpha is still applied when applying color to avoid breaking existing behaviour) Component upgrader for particle effect, apply alpha if we're applying color so that color and alpha can be properly decoupled Make TabWidget state cookie restore functional Give particle effect tab bar a state cookie so the current tab is restored Don't apply Music/Voip volume settings when in Editor Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept Fix mistakes in Gizmo.SolidSphere, any segment count should now work Get rid of upgraders log. If cloud prefabs have a component upgrade, we don't want to be spammed with this Same fix needed for SolidCylinder Top and bottom caps for SolidCylinder Draw SolidCapsule directly instead of 2 spheres and a cylinder Fix static functions on non-static Widgets not invoking or inheriting type properly. Merge branch 'master' into mainmenu-improvements