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1,271 Commits over 273 Days - 0.19cph!

Today
Join and Leave were the wrong way around
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Today
Update game
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Today
Added Lobby.Kick (even though steam lobbies have no way to kick members 🥴)
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Today
Party was just wrapping Lobby, so lets wrap it proper
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Today
Update Sandbox-Engine.sln Party Progress Merge branch 'master' of sbox
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Today
Create README.md
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Today
Update game
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Yesterday
Update game Merge branch 'master' of sbox Pass "-game" argument to resourcecompiler when building map
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Yesterday
Don't allow addons to access Sandbox.Hotload Add Sandbox-Tools.sln
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Yesterday
Don't replace /game/ with /content/ in our path, that's asking for trouble
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Yesterday
Update sandbox.client.win64.vdf
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Yesterday
Update ci.yml
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Yesterday
Create game
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Yesterday
remove game folder move gametest to game update game submodule to latest Delete stuff that is replaced at compile time Build workflow Update game Create .gitignore Update 4.Build-Retail-Native.bat Update game merge game submodule changes
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Yesterday
Update game
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Yesterday
Update 4.Build-Retail-Native.bat
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Yesterday
Delete stuff that is replaced at compile time Build workflow Update game Create .gitignore
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Yesterday
update game submodule to latest
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2 Days Ago
move gametest to game
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2 Days Ago
remove game folder
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3 Days Ago
Determine net folder from EXECUTABLE_PATH Defining game folder using -game works
comment1 Comment
4 Days Ago
Converting menu to use template Support multiple [Library] attributes Add Library.GetAttributes<T> ( to get all attributes of type ) Add LibraryAttribute.Create<T>() PanelEvent changes Navigator playing UI Test nagivationable Nav href, highlight Template loading more error resistant Settings page shell PanelEvent system revamp Fixed MouseBack, MouseForward UI events not doing shit Navigator supports history back/forward Add Panel.OnHotloaded Call Panel.InitializeEvents on hotload, remove previously added events Update current link when switching tabs Stack based back/forward Navigator Variables GameScreen, GameCreate uses navigator Don't die if deleting panels creates errors Add local addons as packages Background Stuff Splitting GameLists Add a bunch of UI sounds Make playing sounds work in the menu Set Prediction.FirstTime to true on themenu Add Panel.PlaySound Add custom css properties 'sound-in' and 'sound-out' (play a sound when rule matches or stops matching) Navigator back/forward sounds Button hover/press sounds Group play buttons Don't navigate to the current URL Added [UseTemplate] attribute Switch stuff to use [UseTemplate] instead of SetTemplate( .. ) Fix stylesheets with more than 10 @imports triggering infinite loop detection Menu home screen work Refactored GameInfo out, using package instead Show previously created games on home screen Stylesheets adhere to css specificity rules PreviouslyCreatedGame on home Fix hotloading using older panel in PanelEvents QuickPlay works Can click exception warning to hide it Mouse back/forward buttons can't click things Don't show error's stack trace on devnotice Party placeholder IconPanel has the iconpanel class always applied Allow creating buttons with null text Create Party.cs Local.SteamId works in the menu Callbacks for lobby invites ClosePopups event Added special css property pixel-snap - 1 snaps to pixels, 0 allows subpixel Text doesn't have to be point filtered now Fix text wrapping being a pixel off now we're snapping Game Screen tweaks Fix not being able to play some local gamemodes Game slide under header Menu Changes: sbox-issues/discussions/374
comment1 Comment
4 Days Ago
Fix not being able to play some local gamemodes Game slide under header
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5 Days Ago
Revert "Make Vector2, Vector3, and Vector4 readonly structs" This reverts commit cf4a236a805c3590e8015b1f479d83457a0c03a8.
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5 Days Ago
Submodule init and update
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5 Days Ago
Update ci.yml
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5 Days Ago
submodule test
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5 Days Ago
Game Screen tweaks
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6 Days Ago
Fix text wrapping being a pixel off now we're snapping
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6 Days Ago
Don't show error's stack trace on devnotice Party placeholder IconPanel has the iconpanel class always applied Allow creating buttons with null text Create Party.cs Local.SteamId works in the menu Callbacks for lobby invites ClosePopups event Added special css property pixel-snap - 1 snaps to pixels, 0 allows subpixel Text doesn't have to be point filtered now
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6 Days Ago
Add sfm to the tools to rebuild after everything else
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7 Days Ago
Can click exception warning to hide it Mouse back/forward buttons can't click things
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7 Days Ago
PreviouslyCreatedGame on home Fix hotloading using older panel in PanelEvents QuickPlay works
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7 Days Ago
Stylesheets adhere to css specificity rules
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8 Days Ago
Show previously created games on home screen
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8 Days Ago
Refactored GameInfo out, using package instead
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8 Days Ago
Fix stylesheets with more than 10 @imports triggering infinite loop detection Menu home screen work
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8 Days Ago
Added [UseTemplate] attribute Switch stuff to use [UseTemplate] instead of SetTemplate( .. )
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8 Days Ago
Splitting GameLists Add a bunch of UI sounds Make playing sounds work in the menu Set Prediction.FirstTime to true on themenu Add Panel.PlaySound Add custom css properties 'sound-in' and 'sound-out' (play a sound when rule matches or stops matching) Navigator back/forward sounds Button hover/press sounds Group play buttons Don't navigate to the current URL
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9 Days Ago
Add local addons as packages Background Stuff
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9 Days Ago
Stack based back/forward Navigator Variables GameScreen, GameCreate uses navigator Don't die if deleting panels creates errors
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9 Days Ago
Add Panel.OnHotloaded Call Panel.InitializeEvents on hotload, remove previously added events Update current link when switching tabs
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9 Days Ago
Fixed MouseBack, MouseForward UI events not doing shit Navigator supports history back/forward
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9 Days Ago
Template loading more error resistant Settings page shell PanelEvent system revamp
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9 Days Ago
Nav href, highlight
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9 Days Ago
Converting menu to use template Support multiple [Library] attributes Add Library.GetAttributes<T> ( to get all attributes of type ) Add LibraryAttribute.Create<T>() PanelEvent changes Navigator playing UI Test nagivationable
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10 Days Ago
Added Panel.PreTemplateApplied, Panel.PostTemplateApplied Merge branch 'master' of sbox
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10 Days Ago
Update skeletoninstance.def
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10 Days Ago
Fixed Stylesheet variables replacing the wrong variables Can set a variable to a variable GetAttachment returns nullable
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10 Days Ago
Fix @imported styles not triggering a hotload Fix stylesheets loading multiple times instead of using cache Clear cached stylesheets between sessions Scss support for !default variables Scss selectors support the > rule Fixed templates not being able to create <img> panels
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