9 Commits over 0 Days - ∞cph!
Tweak navmesh generation params that I don't understand
Add NavigationMesh.Node.Triangles/ClosestPoint/Distance
Triangle math
Create TriangleTest.cs
More connection setup
Navmesh connections in c#
Start feeding NavArea to managed
generation stub
Save/Load
Rename to NavigationMesh to avoid conflict
Draw the navmesh using Gizmo.Draw
navlib in engine2
Mixed mode navmesh base