userGarry Newmancancel

18,850 Commits over 3,837 Days - 0.20cph!

10 Years Ago
Removed testing variable (use BODY.development instead) Placeholder background when not in game
10 Years Ago
Re-implemented localization
10 Years Ago
Updated console system to address Andre's OCD with global
10 Years Ago
No error logging/reporting in editor Pass last exception to sentry Moved OutputHandler to Facepunch.Output
10 Years Ago
Localization framework
10 Years Ago
Updated EAC server dll
10 Years Ago
html menu placeholder
10 Years Ago
less shit stack trace in errors
10 Years Ago
Save memory by setting up voice data on demand, instead of allocating buffers for each player object
10 Years Ago
EAC enabled proper
10 Years Ago
Error logger - always generate our own stacktrace
10 Years Ago
Added stacktest command Added further checks to client.connect
10 Years Ago
NRE fix #20942869
10 Years Ago
A few misc bug fixes
10 Years Ago
Only send errors once Properly complete the stack trace if it's missing
10 Years Ago
Fixed bow viewmodel prefab creating errors
10 Years Ago
Fixed editor errors when running client only
10 Years Ago
Error logger, add current dll timestamp
10 Years Ago
Enabled read/write on terrain textures - which apparently fixes the "Failed to get pixels of splat texture" error Fixed client "same key already exists in the dictionary" with string pooling
10 Years Ago
Use software HTML rendering. Which is a shitload faster for some reason!
10 Years Ago
Added Sentry error reporting
10 Years Ago
Moving HTML stuff around a bit - using angularjs
10 Years Ago
Relocated HTML folder
10 Years Ago
Fixed not saving properly Added editor menus to load/save
10 Years Ago
Changed WorldItems item network updating from ticking to event based (server performance++)
10 Years Ago
More HTML experiments.
10 Years Ago
More HTML menu test
10 Years Ago
Fixed exception when cancelling task when no tasks exist
10 Years Ago
Run tick cycle every 60th instead of every 30th
10 Years Ago
Fixed console variables not setting (schoolboy error)
10 Years Ago
Added replacement menu test scene
10 Years Ago
Server performance, prevent ticks from bunching up
10 Years Ago
Added writecfg, server.writecfg
10 Years Ago
Added replicated convars Accidentally re-wrote half the console system Listen server creators are now admins Fixed Jog Left being fucked
10 Years Ago
Linux native library update
10 Years Ago
This should fix dead players over-thinking on server
10 Years Ago
Fixed string pooling sending continuously in listen server
10 Years Ago
This should fix not being able to hear other players
10 Years Ago
Added voice chat (via Steam) Fixed Length bug in NetStream
10 Years Ago
Linux Build
10 Years Ago
Windows Build
10 Years Ago
OSX Build
10 Years Ago
Rawer interface
10 Years Ago
Using Invoke to trigger network position changes on demand, instead of Ticking and bailing
10 Years Ago
Added TransformMonitor
10 Years Ago
Testing html renderer
10 Years Ago
Updated steam api dll for editor
10 Years Ago
Re-organising clothing folder
10 Years Ago
Adding Coherent UI base
10 Years Ago
Linux build hunch