6,664 Commits over 2,345 Days - 0.12cph!
    
    
    
        
        
        
        
        
        
        
        
            
            
            
                
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                Just delete TMP_Text.SetText( * ) because it's junk
                
                
                
                
             
         
        
            
            
            
                
                Fixed GameTip not showing in CKJ
                
                
                
                
             
         
        
            
            
            
                
                Making RustText.SetText an override
RustText.SetText sets the text via text instead of calling base
                
                
                
                
             
         
        
            
            
            
                
                Renaming variables on SelectedBlueprint in the hope that blueprint info will start working on the build
                
                
                
                
             
         
        
        
            
            
            
                
                Updated linyx64 steamclient.so
                
                
                
                
             
         
        
            
            
            
                
                Fixed item name not visible in other languages
More Localization Fixes
                
                
                
                
             
         
        
        
        
            
            
            
                
                Steamworks Update
Fixed steamnetdebug not working on client
                
                
                
                
             
         
        
        
            
            
            
                
                SteamNet: allow configure of SendBufferSize
                
                
                
                
             
         
        
            
            
            
                
                Fixed localization on Inventory screen
Added localization for On/Off on options
Added achievments to localization
Fixed QUICK CRAFT not localized
Fixed item name hidden in chinese/korean/japanese
Fixed chinese/korean/japanese names not showing in the team dock
Updated phrases
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed exception in ShowDemoBrowserButton if "demos" folder doesn't exist
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added netcode protocol to tags
Client change network system automatically when trying to join a server
Don't try to route steam queries through netcode if not supported (tell steam to use its own port)
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE in Raknet.Client.Send
                
                
                
                
             
         
        
            
            
            
                
                merged from /main/SteamNetworking
                
                
                
                
             
         
        
            
            
            
                
                Use Raknet unless -swnet set
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Switch to SteamNetwork Interface mode
                
                
                
                
             
         
        
            
            
            
                
                Simplified Network.Write into Network.NetWrite so it doesn't need to be derived
                
                
                
                
             
         
        
            
            
            
                
                Use steam networking if running with -swnet
                
                
                
                
             
         
        
            
            
            
                
                Specialized NetworkClient just for playing demos (so we don't have to implement it in every implementation)
                
                
                
                
             
         
        
            
            
            
                
                Added steamnetdebug to toggle debug info [0-8]
                
                
                
                
             
         
        
        
            
            
            
                
                Don't call GetAuthSessionTicket if no steam
                
                
                
                
             
         
        
            
            
            
                
                Linux steam library update
                
                
                
                
             
         
        
            
            
            
                
                Initialize Steam before the main menu (fixes rich presence errors)
                
                
                
                
             
         
        
            
            
            
                
                Added SendInfo GetAllConnections
Choose NetworkInitSteamworks in Bootstrap
Added SendInfo.GetAllConnections()
Initialize SteamServer before creating server
                
                
                
                
             
         
        
            
            
            
                
                Demo Recording shit can be in base class
                
                
                
                
             
         
        
            
            
            
                
                Added Facepunch.SteamNetworking alternative networking
                
                
                
                
             
         
        
            
            
            
                
                Raknet.Write.cs isn't used
                
                
                
                
             
         
        
            
            
            
                
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