userGarry Newmancancel

18,281 Commits over 3,684 Days - 0.21cph!

2 Hours Ago
Library manager, list available libraries
Yesterday
Fix menu not loading 🙈🙈🙈🙈🙈
Yesterday
Make internal addons.. addons - because it matters now
Yesterday
Fix NRE in DockManager Make Project creation internal Add LibraryManagerDock Project constructor can't be internal, ya dummy Library publishing
2 Days Ago
Use assets folder when collecting files for manifest Don't add asset browser node for projects without assets Don't collect assets from projects with no assets folder Don't save the project list in editor, only save the project list when adding from launcher Fix ProjectSettings path resolution, rename Project.Path to Project.ConfigFilePath Error fix
3 Days Ago
New folder structure
3 Days Ago
Yield in RenderThumbnailAsync to avoid Qt errors/crashes Fix trying to create layout in MixerDetail when a layout already exists Remove unused args Create libraries folder Libraries basics Editor and UnitTest folders should be in the root of the project code now needs to be in Code subfolder, assets need to be in Assets subfolder (hard coded and removed option to change) Move addon asset locations, fix tests Fix not mounting base/citizen Include library dll in publish Clean this code up a bit When loading assemblies, pre-resolve dependencies and load them in order This is probably wrong tbh. Should probably just be loading them all at once and letting it take care of it. Merge branch 'master' into packages Merge fixes Update minimal game template with new folder layout Libraries + new folder layout (read sbox-issues/discussions/5373)
3 Days Ago
Update minimal game template with new folder layout
3 Days Ago
Merge fixes
3 Days Ago
Scene reference debug view (Facepunch/sbox-issues#5161) (#1508) Expose game controller count to public API Fix crash when drag-dropping .sbproj into launcher Scene ref gizmo: only use weak references to graph elements So references from deleted graphs will hide ActionGraph: clear properties panel when selected node is deleted Yield in RenderThumbnailAsync to avoid Qt errors/crashes Fix trying to create layout in MixerDetail when a layout already exists ActionGraph: Fixed dragging out a signal reroute node Fix concave shapes not combining friction and restitution Use a mono mix buffer without volume scale to process lipsync, allows sound with zero volume to still drive lipsync Fix nav mesh generate trying to add bodies with no shapes Fix Asset.CompileIfNeededAsync getting stuck Compile all non-existing and out-of-date assets on project startup Opening project progress gets reported to splash screen Bunch of resources that were out-dated Dead code ActionGraph editor tabs (Facepunch/sbox-issues#4491) Fixed left trigger actions never being found Make AssetInspector an InspectorWidget, fold multiple inspector into it which hadn't worked for a while Fixes Facepunch/sbox-issues#5372 Add append shadergraph node Allow node result functions to spit out errors Make sure worker threads start when calling RunInThreadAsync( Action ) Log a warning if a task runs without yielding for more than 1s Facepunch/sbox-issues#4608 Add serialized array collection Fix lists (in structs?) not saving when list is empty, parent property not setting target object Merge branch 'master' into packages
4 Days Ago
Clean this code up a bit When loading assemblies, pre-resolve dependencies and load them in order This is probably wrong tbh. Should probably just be loading them all at once and letting it take care of it.
4 Days Ago
Include library dll in publish
4 Days Ago
Move addon asset locations, fix tests Fix not mounting base/citizen
5 Days Ago
code now needs to be in Code subfolder, assets need to be in Assets subfolder (hard coded and removed option to change)
5 Days Ago
Editor and UnitTest folders should be in the root of the project
5 Days Ago
Yield in RenderThumbnailAsync to avoid Qt errors/crashes Fix trying to create layout in MixerDetail when a layout already exists
5 Days Ago
Yield in RenderThumbnailAsync to avoid Qt errors/crashes Fix trying to create layout in MixerDetail when a layout already exists Remove unused args Create libraries folder Libraries basics
7 Days Ago
Better metrics
8 Days Ago
Render stats analytics, so we can work out whether our optimizations are working
9 Days Ago
Extra performance stats
10 Days Ago
Update dynamic cubemap
10 Days Ago
Add batch publisher to asset browser context menus draw icons in the asset list name instead of the icon
10 Days Ago
Init JsonUpgrade early (fixes sbox/issues/1513)
10 Days Ago
Render dynamic envmap probes in editor sceneviews too
29 Days Ago
Fix game jam button not being in header
29 Days Ago
Results page final tweaks
29 Days Ago
These exceptions are no longer needed
30 Days Ago
Fix api query
30 Days Ago
Lets have a few more useful errors here
30 Days Ago
Re-style contest page Try to detect bots, and pre-render Show the contest button for 7 days after contest Add contest badge on package page
30 Days Ago
Fix login exception
30 Days Ago
Header tweaks
30 Days Ago
Update height clamp
30 Days Ago
Update API URL
30 Days Ago
Allow avatar tint editing
30 Days Ago
Can switch between variants
30 Days Ago
Remove unused Remove buttons Show icon if item has alternates Clothing container stores height SkinnedModelRenderer stores animgraph params, applies them OnEnabled CitizenAnimationHelper - make Height nullable Height option on avatar, can mess with and annoy citizen Normalize clothing before applying Reset input config in menu Remove unused UI system gets game buttons when no game is loaded VSync menu option
30 Days Ago
Stop ddossing ourselves so much
30 Days Ago
Update search service
31 Days Ago
Compile fix Max 8x msaa
31 Days Ago
Expose render settings to tools https://files.facepunch.com/garry/0c9677be-c880-4ac5-8976-3c69143c9f5b.png
31 Days Ago
Fix RenderDeviceInfo_t wrong size
31 Days Ago
Add WidgetUtil.CreateSwapChain NativeRenderingWidget renders in regular render path
31 Days Ago
Remove the old BuildCubeMaps
31 Days Ago
Dynamic cubemap component settings
31 Days Ago
Remove unsued, clean up
31 Days Ago
Tweak citizen eye ao add compilled avatar scene (!)
31 Days Ago
Use faster _aligned_malloc in physics system
32 Days Ago
Fix hair blue line Scene.Load ShowLoadingScreen actually works Update avatar scene Open avatar scene when you click the avatar button
32 Days Ago
Group jam page by not played, updated