userGarry Newmancancel

19,538 Commits over 3,990 Days - 0.20cph!

11 Years Ago
Footstep effects
11 Years Ago
Build the linux dedicated server in headless non debug
11 Years Ago
Fixed building block scaling etc Fixed not bwing able to shoot building blocks
11 Years Ago
Server perf.. adding rigidbodies to everything that's runtime.. even if it doesn't move
11 Years Ago
Stop Fire_Secondary when in menu
11 Years Ago
Updated clothes to use new skin shader
11 Years Ago
Fixed building parts not showing in context menu
11 Years Ago
Synced with admin site, phrases
11 Years Ago
Use the tick in lerp time. This is all fucked but it's better than nothing right now.
11 Years Ago
Flinch animations (implemented but not really)
11 Years Ago
Added skin shader (keeping old mats for comparisons)
11 Years Ago
Implemented Blunt and Slash impact effects ImpactParticles scene lets you choose bullet, blunt, slash Moved DamageTypes to its own file Melee/ProjectileAttack now specify damage type
11 Years Ago
Moved grass impact effect prefab to right place
11 Years Ago
Added right click plan switching, makes building less terrible
11 Years Ago
Added profiler blocks around all server raytraces
11 Years Ago
Transform monitor tweaks, report
11 Years Ago
Started right click build component menu
11 Years Ago
Added tick number to network messages (not used for anything yet)
11 Years Ago
Warning when transform changes (a lot) with collider and no rigidbody
11 Years Ago
Don't know why this exists, deleting
11 Years Ago
Tweaked TransformChangeMonitor for speed Dropping items now throws them forward out of the players eyes Fixed incorrect use of Random.Range in arrays with ints Fixed dropped items colliding with player
11 Years Ago
Adding UnityVS (hopefully this won't fuck Andre on osx over)
11 Years Ago
Fixed server NRE's in NetworkSleep
11 Years Ago
Profile triggers Use shitter physics on server
11 Years Ago
Added stairs Added Scott's temporary placeholder models
11 Years Ago
Added hotspot snapping for area placements
11 Years Ago
Upper floors
11 Years Ago
Foundations are now flat again Added windows and doors
11 Years Ago
Fixed headshots sometimes not working
11 Years Ago
Implemented torch holdtype
11 Years Ago
Cargo plane now drops supply drop Added functions to TransformUtil.GetGround to optionally ignore a transform (and its children) FakePhysics velocity is now a velocity instead of linear drop Added EntityTimedDestroy (calls Kill after x seconds) Added ResourceContainer (Entity loot box style accessor) Cargo plane tweaks
11 Years Ago
Added server report command (creates debug txt file with object counts etc)
11 Years Ago
Rock viewmodel sway Networked Lerped Quaternion error fix Cargo plane motion blur
11 Years Ago
Fixed rotation not syncing proper
11 Years Ago
Fixed loading text not updating Added events/server_schedule system Cargo plane should now spawn randomly (but doesn't drop anything yet)
11 Years Ago
Fixed invisible clothes Added cargoplane and supply drop models
11 Years Ago
Added cargoplane/supply drop models
11 Years Ago
UI folder unused
11 Years Ago
Moved models into Models folder
11 Years Ago
Only weapon models should start with w_
11 Years Ago
Player model dev scene tweaks
11 Years Ago
Added PlayerModel scene and devtools Reorganised clothes prefabs into 5 slots Tweaked clothes/skin materials
11 Years Ago
Implemented alex's torch viewmodel animations
11 Years Ago
Torch world model
11 Years Ago
Should see other player's projectiles Fixed shoot effects being destroyed when changing weapons
11 Years Ago
Fixed FindBone not always working
11 Years Ago
Diagnosing network jumpiness
11 Years Ago
Fixed bolt action attack sound being incredibly loud
11 Years Ago
Fixed awesome server crash when dropping an item on itself
11 Years Ago
This should fix EAC kicking family borrowed accounts