19,193 Commits over 3,898 Days - 0.21cph!
network debug statistics prefab
Proper messaging where appropriate
ifdef'd where appropriate
Refactoring
Protolib now defines message id's
Fixed bootstrap setting client/server mode the wrong way around
Warning on connecting to server without Steam Client (instead of just crashing)
Fixed burnable item config not being found
Save player inv, metabolism
Entity networking
Entity saving/loading to protobuffers
Native libraries (I don't know what to do with the mac one)
WIP Replacing RustLib with something a bit more generic so it can be re-used in other projects
For clarity, renaming to SteamNative