branchrust_reboot/main/cargo_shipcancel
36 Commits over 0 Days - ∞cph!
cargo ship map marker
cargo ship movement improved
cargo ship ladder mounting improved
cargo ship NRE on exit fixed
compile fixes
rhib spawning and detatching
loot spawning
egression
use new lighting on cargo ship
merge from cargo_ship_lighting
fixed EKG pathing
mount/dismount on parent works
mounting to ladders takes into consideration lerp/ping
ladder mounting bugfixes
fixed ladder detection through other triggers
climb functionality which somehow works
temp fix for scientist visibility
ocean path adjustments
prop work
ambientLightLOD set to isDynamic
merge from entity_parenting
merge from entity_parenting
fixed player models being offset wrongly on parented entities
viewmodel bob calculation works with parenting
player model animations work with parenting
merge from entity_parenting
merge from entity_parenting
cargo ship movement volume
merge from entity_parenting
cargo ship scientist spawn test
vertex lighting on wake
temp fix for cargo ship ambient lights at night
fixed network rotation issues with cargo ship
force highest LOD on cargo ship (testing)
cargo ship movement test and entity
cargo ship temp sounds
cargo ship wakes
cargo ship pathing (OceanPatrolFar)