userHowie Schechtmancancel
branchPxcEditor/mastercancel

31 Commits over 1,127 Days - 0.00cph!

4 Years Ago
nightmare versions of bosses
4 Years Ago
new pixels for laser
4 Years Ago
new art for sliders
5 Years Ago
wall enemies
5 Years Ago
wall pixels
5 Years Ago
hell enemies Merge branch 'master' of PxcEditor
5 Years Ago
endless enemies
5 Years Ago
remaining spawn animations and missing animations for claw01
5 Years Ago
tutorial guy
5 Years Ago
spawn animations for hunter, intro, mech, onion, and trench stages
5 Years Ago
more animations for octopus and invasion
5 Years Ago
animations for octopus and invasion
5 Years Ago
redid clench animations for hunter1 and storm
5 Years Ago
invasion touch up
5 Years Ago
invasion boss variation
5 Years Ago
new claw form1 art
5 Years Ago
clench animations
5 Years Ago
new tentacle animation for invasion
6 Years Ago
work i did on edifice a little while back
6 Years Ago
organizing things a little and exporting anim and source files
6 Years Ago
adding editor files for smaller enemies for fuse boss
6 Years Ago
more fuse enemy stuff
6 Years Ago
updating colors on fuse boss body to work with standardized pallete
6 Years Ago
fuse boss pixel group stuff
6 Years Ago
fuse enemy editor files no pixel group images yet
6 Years Ago
removed editor v26 build and replaced it with v27, added new laser enemy assets, added fuse editor files
7 Years Ago
studs for form 0 of tentacle monster
7 Years Ago
animations and stud pngs
7 Years Ago
separated eyes into more files for animation
7 Years Ago
new tentacle monster files
7 Years Ago
adding PXC 25 folder and EditorFiles folder containing howie's editor/source/anim files