userJames Kingcancel
repoSpaceUsurperUnitycancel

2,886 Commits over 1,614 Days - 0.07cph!

5 Hours Ago
Speech bubble tweaks
Today
Fixed reset stage hint re-appearing after unpausing
Today
Extra check to make sure sfx aren't loaded twice Fixed some SfxIdent properties not being discovered during bake
Yesterday
Fixed generating bullet archetypes
Yesterday
Updated Facepunch.ExpressionStrings Only load SFX actually used by each stage
3 Days Ago
Fixed player trail in editor
3 Days Ago
Only show 4 entries on end screen leaderboards when docked Merge remote-tracking branch 'origin/master'
3 Days Ago
Show "Rewind" instead of "Restart" on game over in hijacked replays Game over layout tweaks Use left stick to control replay playback speed Fixed stage card positions being incorrect on first enable
4 Days Ago
Updated test-procedures.md
4 Days Ago
Tweaked switch JoyCon button icons
6 Days Ago
Added option to disable in-game hints Removed unused telemetry stuff on Switch
6 Days Ago
6 Days Ago
Updated Facepunch.ExpressionStrings Can now configure speech bubble progress bar colors Fixed nullable CallMethod arguments
6 Days Ago
Fixed single-player camera Campaign leaderboard medal tweaks
6 Days Ago
Disable loading tip for exiting the stage More efficient merged split screen rendering
7 Days Ago
Actually fixed unit core flicker Fixed campaign leaderboards sometimes not loading on Switch
7 Days Ago
Don't call BulletArchetype.OnHitPlayer if player ignores bullet damage Another attempt at fixing cores flickering for 1 frame on unit spawn
7 Days Ago
7 Days Ago
Apply split screen clipping to background Better player / camera movement update order (breaks replays) Made camera move force linear with target distance, fixing weird jitter
8 Days Ago
Got rid of some leaderboard debug logging Easing helper tweak, simpler campaign menu animations Fixed main menu animation stutter on Switch
9 Days Ago
Some main menu UI optimisation Updated Jenkinsfile !switch !release
9 Days Ago
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9 Days Ago
Unlock text tweaks
9 Days Ago
Show offline alert as soon as connection is lost in main menu
9 Days Ago
Feedback when trying to play a locked stage
10 Days Ago
Campaign menu tweaks More loading tweaks
11 Days Ago
Better disconnection simulation in editor Vignette / spotlight radius is now world space
12 Days Ago
Fixed campaign leaderboard time display Fixed game over button prompts
13 Days Ago
Tweaked loading screen on first load Loading screen scale tweaks Fixed cancelling out of loading screens Debug leaderboard fixes Fixed leaderboard mode button click
13 Days Ago
Added some missing methods in RandomWrapper
13 Days Ago
Fixed possible divergence when no bullets are active
14 Days Ago
Add mask to contextual button on main menu
14 Days Ago
Leaderboard async robustness, better placeholder logic
14 Days Ago
Added button to go online to pause menu Can show offline alert again after reconnecting
14 Days Ago
Added way to easily simulate disconnecting / reconnecting in the editor Fixed stage leaderboards getting in a weird state when reconnecting Fix for campaign leaderboards sometimes trying to load while offline Fixed possible exception when pausing on Standalone
15 Days Ago
Don't bind ExitStage on controller by default TMP replacements in replay UI Fixed character spacing in bold text
15 Days Ago
Fixed Standalone build error
15 Days Ago
Fixed campaign score percentile visibility Leaderboard description tweak Attempt to connect to game server in background on first launch Fixed possible NRE in LeaderboardView
17 Days Ago
Even more leaderboard fixes Fixed campaign menu elements not always being correctly visible
17 Days Ago
Nicer formatting for leaderboard mode text
17 Days Ago
Fixed leaderboard pairs Fixed flicker when leaderboards switch between nearby and global
17 Days Ago
About to rewrite leaderboard access on Switch Simplifying leaderboard fetching on Switch Finished leaderboard fetching rewrite Fixed leaderboard pairs Fixed flicker when leaderboards switch between nearby and global
19 Days Ago
Finished leaderboard fetching rewrite
19 Days Ago
About to rewrite leaderboard access on Switch Simplifying leaderboard fetching on Switch
20 Days Ago
Increased score submission retry period Only retry submitting scores when logged in again
20 Days Ago
More leaderboard fixes
21 Days Ago
Helpers for running tasks on the main thread Leaderboard fetching refactor in progress Test procedure update
22 Days Ago
Updated test-procedures.md
22 Days Ago
Remove debug items from pause menu Possible fix for core position for one frame on spawn Can now use touch input to go online on Switch
22 Days Ago
Updated packages Fixed speech bubble progress bars sometimes not animating Fixed rough transition when color grading disables