3,468 Commits over 2,710 Days - 0.05cph!
Fix warning in PluginData
Fix item text in HUD not being localized
Strip rich text from discord rich presence strings, truncate
Increase SubroutineData parameter pool size
Translate item titles / descriptions
Some more case insensitivity
Possible fix for the "workshop bug"
Prefer OrdinalIgnoreCase over InvariantCultureIgnoreCase
Fix CSV parsing handing quotes
TMP_ButtonIconAnimator handles multiple SDF materials better
Reload strings on Alt+L in debug builds
Copy locale folder on build
Remove import-translations job
Refactor string loading to support different formats
Load strings from loose CSV files
Add `--force-language <short code>` command line option
Script to import crowdin translations to Assets/Bundled/Strings
Automatically import merged Crowdin translations on build
New Crowdin translations by GitHub Action (#8)
Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
Add workflow_dispatch trigger to crowdin action
Localization sources: include weight in context, added weight category labels
Update localization sources
Localization sources: write weight in a separate field
Update localization sources
String comments can include @labels, skip strings with @ignore
Update locale sources
Locale source generator tweaks
Update locale sources
Fixed typo in locale source generator
Update locale sources
Include subfolders in source file search
Update .github/workflows/crowdin.yml
Preserve string file directory structure
Update source strings
Add crowdin.yml
Add Crowdin GitHub action
Sort generated source string keys
Update source strings
Fixed typos in string files
Rewrote string file parsing to support comments
Get rid of python xlsx to json script
Script to generate source CSVs for localization
Initial output of source CSV generator
Fix error in translation script if output dir doesn't exist
Ignore hidden sheets
Add #ballpit.subtitle string
Script for converting translated .xlsx to out .json format
Remove old fix for shaders on linux
Auto-scroll settings pages when navigating with cursor keys
Settings menu scaling fixes
Still need to fix scroll areas
Fix tabs control scaling
Fixed possible NRE on start
Only save bindings if something has changed
Workshop campaign UI scaling
Quit screen UI scaling
Some more settings reorganization
Fix possible NRE in UI/Settings.cs
Fix settings page scrolling about while changing UI scale
Replay menu UI scaling
Loading screen legal text scale / contrast
Submit queue button scaling
Campaign description contrast
WIP settings page scaling
Auto-scale header button prompts
Added TextSizeHelper in Editor
For Steam Deck font size guideline
Fixed campaign menu nav buttons when switching UI scale
Settings UI reorganisation
Add UI scale option
Auto, desktop, console or handheld scaling
Reorder leaderboard modes (#3)
Default to global nearby (#3)
Keep track of whether leaderboard mode has ever changed (#3)
Make leaderboard mode button flash until first pressed (#3)
Default to histogram leaderboard mode on first launch
Fixed #2
Don't refresh leaderboard toggle until asset bundles load
Fixed NRE in ListMenu.GetLastSelected()
Allow toggling leaderboard mode on workshop campaign menu
Fixed possible NRE when downloading histograms
Make sure you can vote with a controller
Don't extend histogram fill below the x axis
Save leaderboard mode between sessions
Standalone only for now
Animate campaign leaderboard height too
Updated offline copies of histograms
Histogram rendering tweaks
Possible fix for .ogg playback error
Support for .ogg custom sounds / music
Fixed possible NRE on workshop campaign in handheld mode