branchsbox-libevents/hackweek-editorcancel
18 Commits over 0 Days - ∞cph!
Moved state machine stuff to Facepunch/sbox-libstates
Add Make Initial State context menu option
Add a gradient along transitions, thanks @MaxLebled
https://files.facepunch.com/ziks/2024-08-08/sbox-dev_5S749JCmoS.png
Support for multiple transitions between the same pair of states
https://files.facepunch.com/ziks/2024-08-08/sbox-dev_WdhArnc1sX.png
Show current state when playing editing live scene
https://files.facepunch.com/ziks/2024-08-08/sbox-dev_OVwPBjVssA.mp4
State machines actually function again
Helper to add delay condition, display tweaks
Edit transition conditions and actions
https://files.facepunch.com/ziks/2024-08-07/sbox-dev_GQ1ItmYoBY.mp4
Transition painting tweaks
Ctrl+S saves open state machine scene
State machine editor display tweaks
Simplify transitions, add UI to create states / transitions
https://files.facepunch.com/ziks/2024-08-07/sbox-dev_NzixLWMmlR.mp4
Transition label icons
https://files.facepunch.com/ziks/2024-08-07/sbox-dev_TPwf3C9W4P.png
Transition labels
https://files.facepunch.com/ziks/2024-08-07/sbox-dev_8nKZYMuzwe.png
ImmediateTransition inspector tweaks
Experimenting with transitions
Don't use state object transform for editor position
Get rid of delays in random transitions
Basic pointer controls
https://files.facepunch.com/ziks/2024-08-06/sbox-dev_Q4tC3UdMFN.mp4
Basic editor view elements
https://files.facepunch.com/ziks/2024-08-05/sbox-dev_WBiBOoYKRI.png
StateMachineEditor skeleton
Some reorganisation
RandomTransition component
StateMachineComponentWidget