userJames Kingcancel
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21 Commits over 92 Days - 0.01cph!

19 Days Ago
Only use cameras for load origins if no LoadOrigin components in scene
57 Days Ago
Fix warning
58 Days Ago
Create LICENSE
58 Days Ago
Create README.md
58 Days Ago
Document LoadOrigin
58 Days Ago
Document WorldCell, tweak cell initialization
58 Days Ago
Cells get unloaded gracefully when world is cleared / destroyed
59 Days Ago
Fix warnings Use every ICellLoader in the scene, not just the first Document ICellLoader Document CellIndex, change property order
2 Months Ago
Refactor detail levels, only need one StreamingWorld component
3 Months Ago
Add StreamingWorld.Clear()
3 Months Ago
Debug draw tweaks
3 Months Ago
Fading fixes
3 Months Ago
Trying to make cell fading stable
3 Months Ago
First pass at fading cells in / out
3 Months Ago
Cells can be hidden / revealed
3 Months Ago
Cells can declare when they're ready
3 Months Ago
Tweak when we should load around editor cameras
3 Months Ago
Fix logic for enabling / disabling child cells
3 Months Ago
WIP level of detail system
3 Months Ago
Rename sbproj
3 Months Ago
Initial commit