branchsbox-libworlds/maincancel

21 Commits over 92 Days - 0.01cph!

33 Days Ago
Only use cameras for load origins if no LoadOrigin components in scene
2 Months Ago
Fix warning
2 Months Ago
Create LICENSE
2 Months Ago
Create README.md
2 Months Ago
Document LoadOrigin
2 Months Ago
Document WorldCell, tweak cell initialization
2 Months Ago
Cells get unloaded gracefully when world is cleared / destroyed
2 Months Ago
Fix warnings Use every ICellLoader in the scene, not just the first Document ICellLoader Document CellIndex, change property order
3 Months Ago
Refactor detail levels, only need one StreamingWorld component
4 Months Ago
Add StreamingWorld.Clear()
4 Months Ago
Debug draw tweaks
4 Months Ago
Fading fixes
4 Months Ago
Trying to make cell fading stable
4 Months Ago
First pass at fading cells in / out
4 Months Ago
Cells can be hidden / revealed
4 Months Ago
Cells can declare when they're ready
4 Months Ago
Tweak when we should load around editor cameras
4 Months Ago
Fix logic for enabling / disabling child cells
4 Months Ago
WIP level of detail system
4 Months Ago
Rename sbproj
4 Months Ago
Initial commit