branchsbox-sdf/hackweek-sdf2dcancel
16 Commits over 0 Days - ∞cph!
More cleanup and documentation
Documented public members
Made things internal, added ISdf2D.Translate(offset)
Solved some UV mapping edge cases
Cleanup, working on nicer cut face UV generation
Loading SDFs from textures
Some cleanup, experimenting with multiple layers
Re-use MarchingSquaresMeshWriter instances
Physics shape generation
Some mesh writer simplification
Encode each distance as a byte rather than a float
Front and back mesh generation
Allow configuring maximum distance in SDF
Another mesh generation fix
Add CornerRadius property to BoxSdf
Some mesh generation fixes
Some 2D SDF boilerplate, WIP mesh generation