branchsbox-testbed/action-editorcancel
8 Commits over 0 Days - ∞cph!
Small action graph editor fixes
Constant node drawing tweaks
WIP property panel in action graph editor
Fixed getting relevant nodes for signals
HandleConfigs
Tweak how properties appear in node creation menu
Node error messages, GetRelevantNodes, property get / set
GameObject.Physics / GameObject.Renderer for testing node graphs
Let TurretComponent.OnShoot handle setting the velocity
Copied over WIP action graph editor
WIP dynamic action graph nodes
OnShoot example in TurretComponent
Copied over WIP action graph editor