7,945 Commits over 3,745 Days - 0.09cph!
More resource unloading logging
DataSources now use weak references to track usages
Working on making sure resources are fully unloaded
Fixed DataSource caches not being cleared
Re-enabled pause on focus loss
Fixed occasional error when loading animation data
Fixed some divergence warnings
GC collect before loading a stage
Fixed some broken bullet colours
Pxc source / anim data now loaded the same way as all other json resources
Merge branch 'master' of SpaceUsurperUnity
Revert "orb divergence fix"
This reverts commit 16cf74aac05e986d3da2f220ad88db28e6752745.
Revert "trying to fix mech divergences"
This reverts commit 06edd3739cb9845d7e0e3637c39287bc5f7b2b29.
Revert "reverting some changes that might be causing divergences"
This reverts commit 91cd84e8ea11dc70c65af9196abc9b53c1eda7a2.
Actually fixed that NRE :sweat_smile:
Fixed possible ButtonPromptItem NRE
Fixed time target font
Fixed damage numbers not having outlines
Fixed victory / gameover score font
More font tweaks
Merge branch 'master' of SpaceUsurperUnity
Fixed visual bug when viewing leaderboards while paused
More font replacements
Added binds to jump to the first leaderboard entry
Fixed music not changing when switching campaign
Fixed INCOMPLETE text position in unselected campaign
Timer, leaderboad entry font replacements
Removed legacy song stuff
More song pool safety
More font cleanup
More cleanup
Can now override font material in Stage_Text
Updated powerup / status fonts
Trying out a new monospace font
Fixed leaderboard entry font
Added button to attempt level in pause menu while watching a replay
Store progress graph in replay files
Attempting a level after watching a replay will show only that replay's ghost
Merge branch 'master' of SpaceUsurperUnity
Added option to auto shoot while aiming
Only show warning icons on selected leaderboard entries
Fixed possible NRE in SelectableItem
Don't show leaderboard warnings on game over
Fixed buggy split time difference at the end of a replay
Split time tweaks
Fixed case where pause menu would open during game over
Added option to offset powerup display
Can now move powerup UI to top or bottom
Some more safety checks with audio source pooling
Added option to show / hide split times
Moved options around, can now revert all UI options
Ghost timesplit tweaking
Got rid of ghost allocations
Avoid ghost split times overlapping
Added split time differences to ghosts
Blog tweaks
Only log divergence errors if on the same game version
Leaderboards can now persist between game versions
Added warning / hidden icons for leaderboard entries
Also tweaked layout / medal icons
Fixed standalone build error
Can now automatically play back a queue of replays
Fixed bullet pattern init order replay divergence
Merge branch 'divergence-fixes'
Pool audio sources for song playback
Devblog draft
Fixed possible InvalidCastException on controller disconnect
CHIPPY-373: Show your ghost on the progress bar when watching a replay
Fixed missing main menu music
Last minute icon swap
Merge branch 'master' of SpaceUsurperUnity
Unclamped fast forwarding
Menu music switching fixes
Experimenting with always fully reloading a stage
Disable RCon in non-debug builds
Fixed buggy comment submission behaviour
Chat emoji! :eyes:
Merge branch 'master' of SpaceUsurperUnity
Log an error when a replay diverges
Basic comment censorship
Merge branch 'master' of SpaceUsurperUnity
Fixed songs not restarting correctly