userJames Kingcancel

6,901 Commits over 3,531 Days - 0.08cph!

6 Years Ago
Cores animate more when focussed Options menu is no longer auto-focussed when navigated to Added close prompt in options menu
6 Years Ago
Planet UI border highlights when focussed Now using glow scale for planet UI highlight on focus Other planets / links darken when selecting a planet Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Fix for possible case where a level is completed but the next levels aren't unlocked
6 Years Ago
Can now specify visibility conditions for rebindable controls
6 Years Ago
Fixed case where world asset plugins wouldn't have a title Texture menu back button Fixed scroll views starting at the bottom
6 Years Ago
Fixed world assets plugins not having a title Working on texture browser Finished off texture browsing
6 Years Ago
Framerate and anti-aliasing options now use new json storage
6 Years Ago
Added OptionsData, now storing options with json
6 Years Ago
Fixed exception when texture menu loads Fixed displayed initial brush colour
6 Years Ago
Fixed changes to textures being overwritten on world load
6 Years Ago
Revert "Temporary workaround for chrome bug 781182" This reverts commit 69f0f399e24738c79c00d0468701b56a35686c00.
6 Years Ago
Fixed starting brush colour not being set properly Working on a default palette
6 Years Ago
Texture menu palette system
6 Years Ago
Box drawing tool preview in texture editor Can now change brush colour with RGB sliders Selecting a painting tool closes the palette
6 Years Ago
Added box drawing tool to texture editor Temporary way to change brush colour
6 Years Ago
Can now hold down to draw in texture editor
6 Years Ago
Fixed finding pixel coords while painting Added Texture.GetPixel(x, y) Implemented eraser and pipette tools Implemented flood fill in texture editor
6 Years Ago
Basic painting in texture editor
6 Years Ago
Texture editor can now load an existing texture
6 Years Ago
Made navigating away from the options menu less sensitive
6 Years Ago
Fixed masked graphic glow colour
6 Years Ago
Added UI/Glow shader Now using UI/Glow shader on PlanetUI
6 Years Ago
Stage leaderboards are now always bright
6 Years Ago
Fixed case where invalid leaderboard entries would be shown Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
FSM divergence testing Fixed JailBoss divergence Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Added json Vector2Converter
6 Years Ago
Extra safety checks in Pool.Store(obj) Fix for reflected debris sometimes becoming HUGE
6 Years Ago
Updated Facepunch.ExpressionStrings
6 Years Ago
Added failing operator overload test Fixed implicit conversions from double to float
6 Years Ago
Extra exception handlers Started on loading in surfaces into the texture editor
6 Years Ago
Added camera tool spawn icon Added drum set example spawn icons Hooked up critter spawn icon
6 Years Ago
New Facepunch.ExpressionStrings build
6 Years Ago
Targeting an older version of Newtonsoft.Json
6 Years Ago
Added failing test for operator overloads Better support for operator overloads
6 Years Ago
Texture editor tool selection
6 Years Ago
Finished texture editor UI mockup
6 Years Ago
Improved how buttons are tinted on hover Added icons for texture editor Started on texture menu layout Texture editor tool buttons
6 Years Ago
fixed possible NullReferenceException in ResourceName.Equals(other) Fixed possible stack overflow when a control tries to inherit from itself Started work on texture editor UI
6 Years Ago
Fix build error
6 Years Ago
Fixed planets in a cluster wobbling on menu load
6 Years Ago
Started work on timer redesign Timer diagnostics More diagnostics Fixed possible divergence in Pxc Added `ReplayDiagnostics.AssertFixed()` Fixed PixelChunk divergence Post-diagnostics cleanup Break out of fixed update loop on stage reset Fixed possible exception when a timer is created
6 Years Ago
Added `ReplayDiagnostics.AssertFixed()`
6 Years Ago
Started work on timer redesign Timer diagnostics More diagnostics Fixed possible divergence in Pxc
6 Years Ago
No longer pauses when losing focus while watching a replay Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Some more localised strings Some extra diagnostics investigating a MovingWall divergence
6 Years Ago
Fixed planet UI pages not being unfocussed on hide
6 Years Ago
Nasty fix for planet links sometimes messing up on victory Fixed game pausing on victory screen when focus is lost
6 Years Ago
Planet mouse hover takes core size into account
6 Years Ago
Can now click on button prompts again
6 Years Ago
Fixed being able to click on leaderboard entries that aren't visible