userJames Kingcancel

7,945 Commits over 3,745 Days - 0.09cph!

6 Years Ago
Fixed leaderboards not always loading
6 Years Ago
Included json path to throwing CallMethod action Fixed a couple of missing brackets in unit/boss.json Temp fix for baking not knowing the right type Finished off fixing baked CallSubroutines in intro Wrapped song updates in a dynamic block
6 Years Ago
Reordered bindings page tabs
6 Years Ago
Hide speech bubbles on first creation and on pool Merge branch 'master' of SpaceUsurperUnity CHIPPY-334: Speech bubbles without `forceVisible` can be hidden in the settings menu
6 Years Ago
Moved speech bubble despawning to fixed updates CHIPPY-335: Speech bubbles are now pooled CHIPPY-336: Fixed non-input-dependant speech bubbles changing string on input change Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
CHIPPY-331: Speech bubbles try to not be on the same side of their target as the player
6 Years Ago
CHIPPY-332: Discord rich presence
6 Years Ago
Added rank to rich presence
6 Years Ago
Fixed bug with rich presence strings
6 Years Ago
Updated rich presence localization
6 Years Ago
#CHIPPY-333: Basic steam rich presence
6 Years Ago
Fixed bug with parameter name conflicts when calling subroutines
6 Years Ago
New strategy for accessing player-specific properties in stage scripts Example usage Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Better CallMethod exception reporting Merge branch 'master' of SpaceUsurperUnity Added a Dynamic FSM action to wrap non-deterministic actions Example Dynamic action usage
6 Years Ago
More JToken persistence Fixed case where nested HotloadedData wouldn't load correctly Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Extra codegen support
6 Years Ago
Trying to find a unique way to identify CallMethods Merge branch 'master' into token-path CHIPPY-298: Almost working, need to sort out some dodgy paths CHIPPY-298: Fixed case where JTokens had truncated paths CHIPPY-298: Added warning when a CallMethod does reflection during gameplay Merge branch 'token-path'
6 Years Ago
CHIPPY-298: Fixed case where JTokens had truncated paths CHIPPY-298: Added warning when a CallMethod does reflection during gameplay
6 Years Ago
CHIPPY-298: Almost working, need to sort out some dodgy paths
6 Years Ago
CHIPPY-327: Added --debug-mode and --trailer-mode command line options Hide speech bubbles on game over CHIPPY-328: Don't fade out on death in trailer mode Merge branch 'master' into token-path
6 Years Ago
Hide speech bubbles on game over CHIPPY-328: Don't fade out on death in trailer mode
6 Years Ago
CHIPPY-327: Added --debug-mode and --trailer-mode command line options
6 Years Ago
Trying to find a unique way to identify CallMethods
6 Years Ago
CallMethod precaching code gen
6 Years Ago
Big CallMethod / CallSubroutine refactor Merge branch 'master' of SpaceUsurperUnity Fixed issues with CallBase refactor
6 Years Ago
CHIPPY-298: Can now generate valid code for most CallMethods Yet to do ScriptFunc<> params in method calls CHIPPY-298: Support for ScriptParam<> args
6 Years Ago
Added Action<T> overload for ExpressionToString
6 Years Ago
CHIPPY-298: More progress on CallMethod baking
6 Years Ago
CHIPPY-298: Can now generate Expression for CallMethod actions during baking
6 Years Ago
CHIPPY-325: Added some safety checks CHIPPY-323: Disabled browsing entries on leaderboards that are still loading
6 Years Ago
CHIPPY-326: Fixed setting speech bubble progress resetting the slider at 0
6 Years Ago
Still more divergence fixes More divergence fixes
6 Years Ago
Divided bullet patterns into fixed / dynamic Working through a bunch more warnings Even more warnings fixed
6 Years Ago
Execution can now be divided into Initialization, Fixed and Dynamic Merge branch 'master' of SpaceUsurperUnity Fixed diagnostic fields not being initialized properly
6 Years Ago
Working on a way to whitelist fields set during stage load Bunch of possible divergence fixes Merge branch 'master' of SpaceUsurperUnity Even more divergence avoidance
6 Years Ago
Marked SfxManager.Play as dynamic Working through a bunch more divergence warnings Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Weaver refactor Added way to find out where deterministic fields are being set non-deterministically Fixed non-determinism warnings from Timer
6 Years Ago
Got rid of some AssertFixed's
6 Years Ago
Stripped out old divergence testing stuff Moving towards new annotation of fixed/dynamic stuff Added Fody From [jbruening/UnityFody] Working on diagnostic injection Diagnostic injection is now only performed if `[assembly:EnableDivergenceTesting]` is present More IL weaving Fixed bug with ModuleWeaver.GetStackDelta Code injection seems to be working! Diagnostic now only warns once per field per update Reorganising to help with diagnostics Diagnostics now respect IConditionallyDynamic implementing types Fixed weaved symbols Field access diagnostics seems to be working well! Some reorganisation First victim of the Magic Code Evaluator Fixed dynamic bullets not doing dynamic updates Some more fixed / dynamic separation Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fixed dynamic bullets not doing dynamic updates Some more fixed / dynamic separation
6 Years Ago
Some reorganisation First victim of the Magic Code Evaluator
6 Years Ago
Field access diagnostics seems to be working well!
6 Years Ago
Fixed weaved symbols
6 Years Ago
Diagnostic now only warns once per field per update Reorganising to help with diagnostics Diagnostics now respect IConditionallyDynamic implementing types
6 Years Ago
Fixed bug with ModuleWeaver.GetStackDelta Code injection seems to be working!
6 Years Ago
More IL weaving
6 Years Ago
Working on diagnostic injection Diagnostic injection is now only performed if `[assembly:EnableDivergenceTesting]` is present
6 Years Ago
Moving towards new annotation of fixed/dynamic stuff Added Fody From [jbruening/UnityFody]
6 Years Ago
Stripped out old divergence testing stuff
6 Years Ago
SpatialBlend is now 1 by default, made sure SfxData uses default values when populating from json