7,903 Commits over 3,745 Days - 0.09cph!
Added Stage.Remove for both IRenderable and IUpdatable
Added Entity.IsActive and Entity.IsVisible
Added Entity.IsActive and Entity.IsVisible
Added IUpdatable interface, and IUpdatables added to a Stage are now automatically updated.
Added IUpdatable interface, and IUpdatables added to a Stage are now automatically updated.
Added separate axis definitions for left / right stick and WASD / arrow keys
Added separate axis definitions for left / right stick and WASD / arrow keys
Added Button.JustPressed and Button.JustReleased
Added Button.JustPressed and Button.JustReleased
Fixed using different scales for world and screen positions in the BudgetBoy API.
Fixed using different scales for world and screen positions in the BudgetBoy API.
More mono Makefiles made for Macs
More mono Makefiles made for Macs
Started creating Makefiles, guaranteed to not be functional yet.
Started creating Makefiles, guaranteed to not be functional yet.
Forced the compiler to use warning level 4.
Forced the compiler to use warning level 4.
Fixed the red error notification showing for warnings in the packager.
Fixed the red error notification showing for warnings in the packager.
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Added some basic compression to the BudgetBoy graphics serialization by economizing on concurrent swatch or UV repetitions.
Added some basic compression to the BudgetBoy graphics serialization by economizing on concurrent swatch or UV repetitions.
Added -w option to the packaging tool to choose whether warnings should be shown.
Added -w option to the packaging tool to choose whether warnings should be shown.
Now using forced text assets rather than mixed.
Now using forced text assets rather than mixed.
Fixed screen glow not changing color correctly.
Fixed screen glow not changing color correctly.
Added a Stage class to the BudgetBoy API.
Added a Stage class to the BudgetBoy API.
Reduced font character size and added support for up to 256 different characters.
Reduced font character size and added support for up to 256 different characters.
Implemented text rendering.
Implemented text rendering.
Improved compiler error notifications and added a build script for the test game.
Improved compiler error notifications and added a build script for the test game.
Added game packager build to resources.
Added game packager build to resources.
Rewritten package compiler.
Rewritten package compiler.