userJames Kingcancel

7,945 Commits over 3,745 Days - 0.09cph!

10 Months Ago
10 Months Ago
Warn about obsolete nodes Obsolete node test Expose parameter attributes from method bindings
10 Months Ago
Add nodes for playing / manipulating sounds
10 Months Ago
10 Months Ago
Fixed initializing variables from inputs in expression graphs
10 Months Ago
Auto-open the node creation menu if no other menu options exist Rebuild input / output node when editing parameter names
10 Months Ago
Update Facepunch.ActionGraphs Fixed node creation menu path list when filtering
10 Months Ago
Include default output signal in "if" nodes
10 Months Ago
10 Months Ago
Fixed ID of Math.Sign nodes
10 Months Ago
10 Months Ago
Math.Abs, Math.Sign
10 Months Ago
10 Months Ago
Pulse labelled links too https://files.facepunch.com/ziks/2024-01-26/sbox-dev_PV4PZ5cpSp.mp4
10 Months Ago
ActionGraph update, add more geometry-based nodes Use Either<> type for object inputs EitherControlWidget Added a bunch of node types Some ActionGraph value editing fixes Update Facepunch.ActionGraphs
10 Months Ago
Fixed detemining expected type for properties on deserialize
10 Months Ago
10 Months Ago
Failing test deserializing type param
10 Months Ago
ActionGraph update, add more geometry-based nodes Use Either<> type for object inputs EitherControlWidget Added a bunch of node types Some ActionGraph value editing fixes
10 Months Ago
Math.Clamp node
10 Months Ago
10 Months Ago
10 Months Ago
Fix static property nodes if both get and set are available
10 Months Ago
Fixed unwrapping Either with > 8 types
10 Months Ago
10 Months Ago
Either<> tweaks
10 Months Ago
10 Months Ago
ActionGraph update, add more geometry-based nodes Use Either<> type for object inputs
10 Months Ago
Fix some edge cases with Either.CreateType
10 Months Ago
10 Months Ago
Node test formatting Ambiguous overload binding tests Either type Use Either type for ambiguous bindings Compare implicit conversions required when resolving overloads
10 Months Ago
10 Months Ago
Better display info for property.get output Implemented constructor nodes Fixed property getter nodes Fixed display info for property get / set methods
10 Months Ago
10 Months Ago
Combine ExpressionNode, ActionNode attributes Mark expression node methods with [Pure] IActionGraph.AddNode( string id ) extension method Tests for constructor and static property nodes
10 Months Ago
Basic support for custom C# nodes
10 Months Ago
Expose Node.MarkDirty
10 Months Ago
10 Months Ago
10 Months Ago
Added force option to ActionGraph.Validate
10 Months Ago
10 Months Ago
Get rid of INodeAttribute.Kind
10 Months Ago
10 Months Ago
Look for INodeAttribute instead of NodeAttribute
10 Months Ago
Facepunch.ActionGraph API changes Fixed race condition in Tools/CodeGen Updated Facepunch.ActionGraphs Don't list GameObjectActionComponent in action graph menus
10 Months Ago
Fix variable default values in BindingSurface.FromNode
10 Months Ago
10 Months Ago
Some better invalid JSON handling
10 Months Ago
10 Months Ago