userJames Kingcancel

8,201 Commits over 3,837 Days - 0.09cph!

1 Year Ago
Make CreateSubGraphAsync more generic
1 Year Ago
1 Year Ago
Make sure graph is saved to file on Ctrl+S when embedded in resource
1 Year Ago
Action Graph editor tweaks Fix Action Graph node pulsing being unreliable
1 Year Ago
ActionGraphComponentTemplate
1 Year Ago
Implemented calling methods on generated components
1 Year Ago
Generate method stubs based on component definition
1 Year Ago
Expose DisplayInfo.FromAttributes
1 Year Ago
1 Year Ago
WIP editor for adding methods to components https://files.facepunch.com/ziks/2024-02-06/sbox-dev_eh9gkCe81q.png
1 Year Ago
Revert ".NET 8.0" This reverts commit 89b80abcf5da503916551c6137ac7846988c9d27.
1 Year Ago
1 Year Ago
Fixed type name substitution in DisplayInfo
1 Year Ago
1 Year Ago
Get rid of Asset.SaveToMemory Avoid re-deserializing GameResources after they have just saved to file Fix ComponentDefinition not building on change
1 Year Ago
Property editing mostly working
1 Year Ago
BaseResourceEditor.SavedToDisk() Started on a ComponentDefinitionEditor
1 Year Ago
Fixed hotloading ComponentDefinition changes
1 Year Ago
Implemented properties in component definitions https://files.facepunch.com/ziks/2024-02-05/sbox-dev_KJpUex47QT.png
1 Year Ago
Proof of concept generate component type at runtime https://files.facepunch.com/ziks/2024-02-05/sbox-dev_Ga8FKcNpIW.png
1 Year Ago
Give components an ID, add ComponentList.Get( guid ), serialize and deserialize component references properly Add backwards compatibility when deserializing component references (find type) Started on ComponentDefinition GameResource
1 Year Ago
.NET 8.0
1 Year Ago
Fixed build errors
1 Year Ago
ByteStream.Read( buffer, offset, count )
1 Year Ago
GraphView: open context menu with space Fixes Facepunch/sbox-issues#4670
1 Year Ago
WIP GameObject.Properties Proof of concept Dynamic Properties sheet https://files.facepunch.com/ziks/1b3111b1/sbox-dev_5ewZW6QaZ5.png Nicer integration of dynamic properties with the Action Graph editor https://files.facepunch.com/ziks/1b3111b1/sbox-dev_JBs2cwHbhM.mp4 Expose setting properties on arbitrary GameObjects Nicer dynamic property serialization Fixed build errors Rename GameObject.Properties to GameObject.UserData, document
1 Year Ago
Make TaskSource.MainThread() / TaskSource.WorkerThread() public again
1 Year Ago
Nicer dynamic property serialization
1 Year Ago
WIP GameObject.Properties Proof of concept Dynamic Properties sheet https://files.facepunch.com/ziks/1b3111b1/sbox-dev_5ewZW6QaZ5.png Nicer integration of dynamic properties with the Action Graph editor https://files.facepunch.com/ziks/1b3111b1/sbox-dev_JBs2cwHbhM.mp4 Expose setting properties on arbitrary GameObjects
1 Year Ago
Nicer integration of dynamic properties with the Action Graph editor https://files.facepunch.com/ziks/1b3111b1/sbox-dev_JBs2cwHbhM.mp4
1 Year Ago
1 Year Ago
Coerce typed operands Support default value for property substitution in DisplayInfo.Format
1 Year Ago
WIP GameObject.Properties Proof of concept Dynamic Properties sheet https://files.facepunch.com/ziks/1b3111b1/sbox-dev_5ewZW6QaZ5.png
1 Year Ago
ComponentSheet: Default to showing actions if no non-actions exist
1 Year Ago
Expose some basic stuff in PhysicsWorld / PhysicsBody etc to ActionGraph
1 Year Ago
Forgot we're not using #nullable
1 Year Ago
Add Clone Game Object node
1 Year Ago
WIP GameObject.Properties
1 Year Ago
Expose GameObject.Tags to ActionGraph
1 Year Ago
Keep track of referenced component types in ActionGraphs
1 Year Ago
1 Year Ago
Expose NodeLibrary.TypeLoader and GraphLoader
1 Year Ago
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Expose TypeConverter, ObjectConverter
1 Year Ago
Fixed a bunch of cases where creating custom nodes would fail
1 Year Ago
1 Year Ago
Fix removing nested nodes when creating sub-graphs
1 Year Ago
Allow passing JsonSerializerOptions to CreateSubGraphAsync
1 Year Ago
1 Year Ago
Fixed finding sub-graph boundary when nested nodes are involved