userJames Kingcancel

7,889 Commits over 3,745 Days - 0.09cph!

5 Years Ago
Radial menu tweaks
5 Years Ago
GrabZoom is now a tool, is on off hand by default
5 Years Ago
Better floor / ceiling triangulation Fixed typo in GrabZoom When dragging vertices, show a widget at the start position
5 Years Ago
Fixed axis aligned vertex dragging Disabled DebugRenderSystem First draft of vertex duplication Trying out new GrabZoom controls Updated README.md
5 Years Ago
Oops, updated README.md
5 Years Ago
VertexEditTool refactor Added AxisAlign button, now used in VertexEditTool Updated README.md
5 Years Ago
Refactored SetHovered / SetSelected Added TextMeshPro resources GrabZoom polish Can now select / deselect multiple vertices by holding multiselect combo
5 Years Ago
Fixed hover logic, basic vertex selection + dragging
5 Years Ago
Started work on a vertex editing tool
5 Years Ago
GrabZoom rotation Added StyledRects Added a basic tool radial menu
5 Years Ago
Simpler data structures Basic rendering Floor and ceiling meshing, texturing Started on GrabZoom, currently axis aligned
5 Years Ago
Fixed anim bug on some stages
5 Years Ago
Fixed builds only failing if the last replay diverges Log how many replays diverged Merge remote-tracking branch 'origin/master'
5 Years Ago
Coop camera will now only zoom in after a delay, and starts slow
5 Years Ago
Some camera tweaks, mainly for coop Merge remote-tracking branch 'origin/master'
5 Years Ago
Nicer floor grid material Make sure both hands get set up Only teleport with the analog sticks Add ECS packages Hashing out basic geometry components
5 Years Ago
Disable replay comments UI on Switch Fixed loading tips not being baked
5 Years Ago
Hooked up stage menu progress bars again, now have correct notches Fixed a possible cause of rogue vibrations Updated AotHint Fixed left / right stick axis prompt icons Left / right stick button prompt icons now animate
5 Years Ago
Start again Added SteamVR, got basic movement working
5 Years Ago
Fixed error in non-debug builds
5 Years Ago
Fixed missing texture errors on bake
5 Years Ago
Immediately hide / show comments when option changes New replay UI almost done Merge remote-tracking branch 'origin/master' Finished off new replay HUD Don't show pause header in replays Fixed replay control prompts always being for controller Fixed some UI getting reordered Fixed binding control icon regression
5 Years Ago
Updated SteamVR / ported to Unity 2018 Fixed level loading twice
5 Years Ago
Item binding hint now uses same style as loading hints Fixed text embeddings being too tight horizontally Merge remote-tracking branch 'origin/master'
5 Years Ago
Create LICENSE
5 Years Ago
Fixed standalone build error
5 Years Ago
Fixed embedding images in text on switch Fixed incorrect input binding on switch UI to toggle coop tweak, fixed watching coop replays Basic dual JoyCon input working for coop on switch
5 Years Ago
Fixed SPACE-USURPER-6K Updated Jenkinsfile Make sure Items header is visible when top item is selected Animated equipment menu scrolling Some campaign menu performance improvements
5 Years Ago
Demo config Updated Jenkinsfile
5 Years Ago
Disabled some workshop functions in !demo builds
5 Years Ago
Fixes for !demo builds Excluded a few more images from being stripped in !demo builds
5 Years Ago
Added DeleteUnreferencedResources() method !demo
5 Years Ago
Updated Jenkinsfile !demo
5 Years Ago
Updated Jenkinsfile !demo
5 Years Ago
Updated Jenkinsfile !demo
5 Years Ago
Updated Jenkinsfile !demo
5 Years Ago
Updated Jenkinsfile
5 Years Ago
Can now specify lists of textures to precache (for string embeds) Merge remote-tracking branch 'origin/master' Moved gradient texture to Assets/Textures/ Trying out resource stripping for !demo builds
5 Years Ago
Some fixes for finding referenced resources
5 Years Ago
Disable workshop page in demo builds Finding which resources are referenced during a bake Moved / removed some textures Fixed some resource references not being discovered Merge remote-tracking branch 'origin/master'
5 Years Ago
Fixed button prompts in loading hints being too smol Nicer campaign title formatting for parentheses Started playing with a !demo build
5 Years Ago
Fixes related to having mixed controller styles Each player now has their own saved equipment bindings Fixed controller player able to rebind keyboard player equipment Merge remote-tracking branch 'origin/master'
5 Years Ago
Redesigned equipment UI to support coop Fixed second player controls being eaten on pause menu A few coop input fixes
5 Years Ago
RectStyle now supports importing CSS with 3 or 4 keypoint gradients Fixed RectStyle editor sometimes not live updating previews New HUD progress bar style Working on new game over UI style
5 Years Ago
Fixed equipment UI not showing selection highlight Fixed pause menu leaderboard overlapping border Finished off the new pause menu leaderboard styling Fixed RectStyle previews being cropped Fixed StyledRect gradients that aren't at 90 degree intervals
5 Years Ago
XInput controller fix
5 Years Ago
Fixed list menu badge styling Fixed pause menu equipment prompts Merge remote-tracking branch 'origin/master'
5 Years Ago
Fixed replay sidebar prompt !redux
5 Years Ago
Fixed player-specific button prompts in co-op Rename IsDebugMode to AcceptDebugInputs Enable InControl logging in debug builds Enable InControl native input Merge remote-tracking branch 'origin/master'
5 Years Ago
Added Lewis' new home screen icon for Switch Fixed powerup icon colours being swapped Fixed possible NRE in GameStage.get_PlayerActions Powerup selection button prompt icon fixes