branchMoss/main/npc_status_effectscancel
8 Commits over 0 Days - ∞cph!
Added alert box text prefabs for: requires target, can't target players, can't target NPC's
Added a TargetFilterType to spells so that targeted spells can be modified to only target players or NPC's (defaulted to everyone for now)
Reenabled soft targeting for non-players
Fixed healing NPC's not sending a network update
Fixed spell targeting status effect application not working on npc's
Hooked up the fill images on the Status Effect Widgets
Status Effects affect run speed of a unit
Status Effects that stun now pause AI
Removed metabolism flag on status effects (was no longer used, that UI has been replaced)
Added an AttributeDamageTo field to status effects
WIP status effects on NPC's