7 Commits over 0 Days - ∞cph!
WIP new passenger type
Setup new passenger needs
All passengers now start with 100% bathroom need
Fixed some missing wallpaper thumbnails
Passenger prefab
Adjusted depth of field calculation based on a raycast
Stole some regex from Before for better editor names in Creator tool
Somre more item factory stuff
Can modify target staff level from prop inspector
Entities can nowe trigger repopulates for any valid inspectors
Some nav tweaks
When a prop provides an item (like a vending machine) the prop sources the stats from the item
Fixed more taco stuff
New tracker for items sold (soda, coffee, beer, etc)
Thicker exterior walls
More trim stuff
Pipe and conduit meshes
Props file
Merge branch 'master' into HUD2
Turn on passenger details
Fixed some tooltip issues
Exposed a complaints root on passenger details
Placing a prop now plays the category sfx
Only fade out tooltips, added fader anim to simple text tooltip
Fix tab widget button callback
Fix eyedropper cursor offset
Fixed being able to mess up tab population by switching between build/paint rapidly