userJarryd Campicancel
repoSkyCruisecancel

1,362 Commits over 638 Days - 0.09cph!

6 Years Ago
WIP stat displays WIP passenger thoughts More stats Potentially fixed props not getting marked as vacant Fixed save/load Stats screen now shows two most common thoughts Can now adjust sample size of stats screen
6 Years Ago
Fire doesnt spread through walls or doors, but can destroy doors
6 Years Ago
Added simple console, moved some cheats to console commands
6 Years Ago
Jenkinsfile
6 Years Ago
Bumped decay rates
6 Years Ago
Fix passengers geting left on ship after a route change
6 Years Ago
Fixed wander + more fixes Sparks effect when maintenance repairs a prop
6 Years Ago
Fix for NRE when deleting a prop that's in use Fixed passenger disembark not triggering UI update Better conditions on fit out contract
6 Years Ago
Added a pulse to the contract button
6 Years Ago
Fixed condition stuff
6 Years Ago
Contracts UI tweaks Multiline notifications Fixed soft lock on cancelling route edit In progress text updates for contracts Fixes Crowd SFX fix Don't dispose steam Pasengers walk to their interaction point Maybe better wandering logic?
6 Years Ago
Fixed whats new scrollbar
6 Years Ago
Ship upgrade contract Delete UI tweaks Time fixes Fleet expansion contract Added some highlights to buttons needed for contracts New prop - Bar What's new Better wall placement snapping
6 Years Ago
UI tweaks + more entitlements
6 Years Ago
Contract complete UI
6 Years Ago
More contract stuff
6 Years Ago
Entitlement system Tweaked map camera settings
6 Years Ago
New cursor config system
6 Years Ago
Moved Power and Weight displays
6 Years Ago
Display some suggested terminals when making a route
6 Years Ago
WIP route hints
6 Years Ago
Pulse make route button
6 Years Ago
Balance tweaks and tightening up intial route creation
6 Years Ago
Front facing contract stuff More contract stuff Staff contract Reworking satisfaction calc
6 Years Ago
WIP Contract/tutorial system
6 Years Ago
Updated doorways
6 Years Ago
More build stuff
6 Years Ago
Optimisations Typo fix WIP new wall/build system
6 Years Ago
Quick save/load funcitonality with f6/f7
6 Years Ago
Facepunch key + passenger ai load balancing
6 Years Ago
Unsaved changes
6 Years Ago
Balance tweaks More staff stuff and fixes Can now build while a ship is travelling
6 Years Ago
Staff names + more tooltip stuff Nearby rubbish hurts Luxury
6 Years Ago
Some UI tweaks Passenger status tooltip Staff tooltip
6 Years Ago
Big entity tracking change + job priorities Maintenance staff now repair props Particle effect if prop destroyed
6 Years Ago
More fire stuff Electrical props can now start fires if their durability < 30% Fires spread and damage other props Maintenace staff can put out fires
6 Years Ago
WIP fire system
6 Years Ago
Added some popup text to communicate spending money
6 Years Ago
Added a basic prop preview image maker
6 Years Ago
Added staff requirement to prop tooltip WIP prop decay stuff
6 Years Ago
Fixed minimise dithering on build panel WIP smart object rework that allows for multiple users of an object Updating more props to new InteractionPoint system Show a mesh on interaction points when placing props Staff WIP More staff work Better idle logic, more staff stuff Better staff UI WIP rubbish system Maintenance now picks up rubbish Vending machines now drop rubbish when used Added some props to staff to better identify them Staff now cost money per trip Better handling for units pathfinding when a navmesh rebake happens Staff can be deleted
6 Years Ago
Better handling for units pathfinding when a navmesh rebake happens
6 Years Ago
Staff now cost money per trip
6 Years Ago
Maintenance now picks up rubbish Vending machines now drop rubbish when used Added some props to staff to better identify them
6 Years Ago
Better idle logic, more staff stuff Better staff UI WIP rubbish system
6 Years Ago
More staff work
6 Years Ago
Show a mesh on interaction points when placing props Staff WIP
6 Years Ago
Updating more props to new InteractionPoint system
6 Years Ago
Fixed minimise dithering on build panel WIP smart object rework that allows for multiple users of an object
6 Years Ago
Fixed error prompt staying on permanently if game is paused Block steam init in editor Unsaved changes Passengers can now stay on board for multiple stops