userJarryd Campicancel

11,524 Commits over 2,406 Days - 0.20cph!

Today
Lower minimum health threshold for tutorial bear attacks (0.6 -> 0.25)
Today
Merge from tutorial_island
Today
Move the trigger for ending the tutorial further out from the island
Today
Update furnace help text
Today
Expose show use bind and show belt bar binds in the user interface section of the options menu
Today
Merge from main
Today
Add more wood to all post bear stages of the supply box
Today
Compile fix
Today
Clear death marker from map after player respawns on tutorial island
Today
Turn on GameTip.showgametips convar when starting the tutorial
Today
Don't show the campfire or furnace deploy guides until the player is at that tutorial stage, fixes soft lock situation where the player deploys the entity before that mission stage has started
Yesterday
Unsaved
Yesterday
Added temporary doors and a parenting volume to container Crane can now track a list of target entities to move with a list of destination points, each item will be moved in sequence
Yesterday
Update test container model, manifest
Yesterday
Unsaved
Yesterday
Fix UI NRE when disconnecting from a server while the backpack panel is open
Yesterday
Parent the prefab to the selected gameobject when spawning something via the CreateMenuPrefab script
Yesterday
Codegen
Yesterday
Merge from main
Yesterday
Merge from tutorial_island
Yesterday
Merge from main (will fix tutorial not loading if instanced_rendering is on)
Yesterday
More merge fixes
Yesterday
Compile fixes, manifest, codegen
Yesterday
Merge from main
Yesterday
Remove Lights from tutorial island, TOD doesn't change so they're not necessary Change terrain mesh setup process to make sure it gets generated in case anything happens to the mesh renderer
2 Days Ago
Expose head look weight on tutorial NPC, set to 0.7 (was 1) Head look now only applies if the player is talking
2 Days Ago
Saving and loading
2 Days Ago
Crane can pickup and move objects to a specific target position/rotation
3 Days Ago
Boilerplate GenericLerp implementation for crane and entity setup
3 Days Ago
Merge from main
3 Days Ago
Ask player to start tutorial when they wake up rather than when they are sleeping
3 Days Ago
If the tutorial island cannot be loaded when reconnecting for whatever reason revert the player state so they aren't left in limbo
3 Days Ago
Merge from tutorial_island
3 Days Ago
Fixed not being able to reconnect to a server mid tutorial after being disconnected
3 Days Ago
Tutorial NPC now looks at player when they are in range
3 Days Ago
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3 Days Ago
Merge from tutorial_island
3 Days Ago
Added button to reset tutorial in options menu
4 Days Ago
Merge from tutorial_island
4 Days Ago
Added debug.cleartutorialforplayer server convar If a player gets stuck in the tutorial for any reason, this will delete the island and reset the player back to it's regular state on the mainland (will also kill the player if they are alive)
4 Days Ago
Cleaned up kill warnings when cleaning up the tutorial
4 Days Ago
Updated Tool Cupboard mission wording
4 Days Ago
Fixed viewmodel lingering for several seconds when cinematic starts
4 Days Ago
Typo fix Added ability to check existing inventory when a craft mission objective starts, will mark that step as completed if the player already has a target item in inventory Applied new behaviour to craft campfire objective Remove "Don't allow tutorial allowance to go down" log
4 Days Ago
Adjust spawn location during respawn mission step Add help prompt for looting corpses
4 Days Ago
Added a tutorial help popup on the death screen to communicate how to respawn
4 Days Ago
Expose fade to black time
5 Days Ago
Help text update
5 Days Ago
Better handling for tutorial islands that time out -Clear the players missions so they can restart the tutorial -Clear the InTutorial flag so they don't get respawned on a non-existent island -Notify the client (if they are connected) that the tutorial has ended to revert the time and weather settings
5 Days Ago
Properly fix hemp issue in 93017