13,318 Commits over 2,680 Days - 0.21cph!
Show the translated gesture name when displaying a cinematic gesture in the gesture picker
Cleaned up some leftover server logs ("Bump" and "Hurt")
Fixed pickup notices spawning in the wrong place
Fixed colliders on all shield world models to match their entity counterparts
Marked shields as equip on pickup
Fixed improvised shield incorrect world model mesh
Fixed picking up unrelated items would put away equipped shield
Adjusted holster offsets for all shields, mostly fixes them sticking out the side of the camper
Fixed exception when rapidly switching back and forwards from a shield compatible weapon to an incompatible weapon
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Fixed DofExposer not finding the post volume when added at run time
Fixed some skin ID issues
Can now test items in the store that haven't been uploaded yet
Fixed bad DofExposer merge
Added store.limitedItemTests and store.generalItemTests convars, stores a list of ids that will appear in the limited/general store tab (comma delineated)
Added store.refreshStore
Fix RPS dialog staying on if player is disconnected mid game
Fixed NRE when attempting to assign gestures in the options menu while not conneted to a game
Another fix for NRE when inventory is open and server shuts down
Dof Exposer will find any dof post process volume in the scene when resetting
Automatically fill in the Post Volume field when making a new DofExposer (if it's on the same gameobject)
Added button to copy current in-game values to DofExposer
[Button] attributes can access Properties via the isTrue and isFalse parameters
DofExposer values are now multiplied correctly when taking hi res screenshots
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Merge from store-ui-gestures-pack
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Adjusted text sizing on gesture wheel reset to default button
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Fix NRE's when connecting to some cameras in the missile silo
Fixed impact effects not firing properly when a shield is hit by a server side projectile (auto turrets, scientists)
Much improved system to sync shield position/rotation to server, send shield pos/rot in model state
Fixed being able to equip weapons on non valid weapons by changing item in the currently equipped slot via the inventory screen
Fixed being able equip a shield by itself by scrolling through the belt bar
Fixed RPS UI appearing in demos
Fixed a case where players couldn't interact with RPS games if they don't own the pack
Fixed gesture pack id
Disabled force unlock on new gestures, now requires pack to be owned to be used or placed in a gesture wheel