userJarryd Campicancel

5,157 Commits over 1,219 Days - 0.18cph!

3 Hours Ago
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3 Hours Ago
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5 Hours Ago
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6 Hours Ago
Merge from main
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Today
S2P supermarket, gas station, harbor 1 and harbor 2
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Yesterday
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Yesterday
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Yesterday
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Yesterday
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Yesterday
Remove any null entries in the inventory list of the editor tool so switching branches doesn't cause errors because of missing inventories
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Yesterday
Fixed crate_basic overiszed gibs
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Yesterday
Yesterday
Embed grid co-ordinate into phone name string instead of appending it when sending directory so it shows correctly in name field on the dialler
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5 Days Ago
Added Harbor phone booths
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5 Days Ago
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5 Days Ago
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5 Days Ago
Debug.editorselectinrange now works in demos and will use the position of the debug camera for it's origin if it is active
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5 Days Ago
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6 Days Ago
Merge from main
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6 Days Ago
Merge from growable_rain_merge
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6 Days Ago
6 Days Ago
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6 Days Ago
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6 Days Ago
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6 Days Ago
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6 Days Ago
Reworked rain implementation: standalone plants no longer receive any bonus for rain Planter boxes will now fill up with water if it's raining and they are exposed to the rain
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7 Days Ago
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7 Days Ago
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7 Days Ago
Added a small flashing light to deployed telephones while they're ringing
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7 Days Ago
Clean up and standardise colliders on deployed phone across client and server
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7 Days Ago
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7 Days Ago
Renamed "face lower" wearable slot to mouth Added Eyes wearable slot, assigned summer dlc and twitch drop sunglasses to that slot Update head attire pieces to not allow equipping with mouth slot (so we can't stack moustache protection with other head protection) Update some head pieces to not allow equipping with sunglasses (depends on visual clipping)
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7 Days Ago
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7 Days Ago
Moved santa beard back to the face slot to prevent stacking protection
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8 Days Ago
Merge from growable_rain_merge
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8 Days Ago
Merge from growable_rain
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8 Days Ago
Cherry picking 56232 with "ignore traceablity" enabled (no idea if this is going to work)
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8 Days Ago
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8 Days Ago
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8 Days Ago
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8 Days Ago
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8 Days Ago
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8 Days Ago
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8 Days Ago
Fixed server load NRE
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8 Days Ago
Dof target mode should now work when playing a pre recorded camera animation
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11 Days Ago
Merge from lower_face_wearable
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