1,362 Commits over 638 Days - 0.09cph!
Fix missing steam_api64.dll
2017.2.0p1 unity version for builds
Shift CLick placement for rooms+props no longer needs shift
Changed ship sounds to linear falloffs
Added autosaving every 5 minutes
Fixed some stat display issues
Fixed some save/load issues
Can change headquarters location
Fixed some pretty wacky building bugs
Trying out a nicer panel transition
More tweaks
Fixed missing stats on ship purchase screen
Ship stuff
Updated What's New
UI + World stuff
Fixed some path issues
Added distance calculations for ship travel
Misc fixes
Fixed busted scrolling on Save/Load
New location upgrades
Added world offset to prevent sfx overlaps
Fixes
Zoom tweaks
Radios now sync their audio
Fixed game breaking when saving/loading while disembarking
Whats new gifs
Because still images are so 2016
Start of an audio pass
More audio
More sound stuff
Added sfx and particles to radio
Finally fixed backdrop config switching
No more pillars when drag placing rooms + economy changes
UI tweaks
More UI
More UI
Added scroll views to a few menus
Can now purchase research staff
UI tweaks
Can now lock reasearch rewards via level
Wip new background system
Got passenger names working
WIP broken name generation stuff
New pot plant prop and Luxury Need for premium passengers
Props can now be marked as interior or exterior only
Save games are now ordered recent first
Can now scroll room/prop selection
More child passenger stuff
Child passengers now unlock at level 3
WIP child passengers + props that trigger animations
Added some helper meshes when placing props
Better main menu + terrible game logo
Passenger efficiency improvements
Some overworld/route placing polish
Refactored units into passengers (in preparation for staff)
Switched to linear colour space
Ships now have weight and power stats
Better part tooltips and start of more terminal types
Inventory screen
Backdrop changes material based on ship location
Units check if they can reach something before moving
Hopefully fixes people getting to out of reach locations
Exit is now a trigger, should prevent blockages when disembarking
100 new cities + filters to deal with them
More map tweaks and city changes
Fixed overworld location prefab id not saving
Saving overworld locations
Tracking popularity by city?
WIP location upgrade rework
More upgrade stuff
More location/inventory work
More stat stuff
Can now equip upgrades in locations
Terminal reworks
Fix routes not saving
Lots of fixes
More stats and upgrades
Placeholder terrain mesh for world map
Disabled an expensive gizmo
Inventory Items can now have extra description lines
Research balance tweaks
WorldShip now tracks what material it's over
Terminal reworks
Fix routes not saving
Lots of fixes
More stats and upgrades
Placeholder terrain mesh for world map
Disabled an expensive gizmo
Inventory Items can now have extra description lines
Research balance tweaks
Can now equip upgrades in locations