userJarryd Campicancel
branchbefore/main/ViewFillcancel

15 Commits over 0 Days - ∞cph!

4 Years Ago
Added a minimum 1 unit spacing between anchor points
4 Years Ago
Removed OnGUI debug display Added a Box check to ViewFill placement so you can't place fills through buildings/resources
4 Years Ago
Unsaved change
4 Years Ago
Building placement guide UI now has a regular build root and ViewFill root (since they have slightly different controls)
4 Years Ago
Merge from main
4 Years Ago
Cleanup/icons Serialisation stuff
4 Years Ago
Reimplemented the construction requirements for FillViews (got lost in a merge)
4 Years Ago
ViewFIll components get enabled as construction percentage grows
4 Years Ago
Merge from main
4 Years Ago
Subtracting changes, was on the wrong branch
4 Years Ago
Fix units taking corpses that are being cooked and putting them in a stockpile (won't stockpile corpse that is being processed) Removed HasHolder condition from Eat From Cooked Dispenser goal since we want units to eat from a spit
4 Years Ago
ViewFill can assign extra construction requirements per fill used (eg. 0.2 logs for each view used as filler) Gets rounded to an int and added to whatever construction requirements already exist for the building
4 Years Ago
Fixed multi clicks required to start fill placement Fixed some bad rotation logic
4 Years Ago
ViewFill now places box nav mesh obstacles for each block of views
4 Years Ago
WIP ViewFill placement system and building component