branchbefore/main/ViewFillcancel
15 Commits over 0 Days - ∞cph!
WIP ViewFill placement system and building component
ViewFill now places box nav mesh obstacles for each block of views
Fixed multi clicks required to start fill placement
Fixed some bad rotation logic
ViewFill can assign extra construction requirements per fill used (eg. 0.2 logs for each view used as filler)
Gets rounded to an int and added to whatever construction requirements already exist for the building
Fix units taking corpses that are being cooked and putting them in a stockpile (won't stockpile corpse that is being processed)
Removed HasHolder condition from Eat From Cooked Dispenser goal since we want units to eat from a spit
Subtracting changes, was on the wrong branch
ViewFIll components get enabled as construction percentage grows
Reimplemented the construction requirements for FillViews (got lost in a merge)
Cleanup/icons
Serialisation stuff
Building placement guide UI now has a regular build root and ViewFill root (since they have slightly different controls)
Removed OnGUI debug display
Added a Box check to ViewFill placement so you can't place fills through buildings/resources
Added a minimum 1 unit spacing between anchor points