branchsbox/modeldoc-morph-posecancel
5 Commits over 0 Days - ∞cph!
Stretch morph frame editor
Remove zero weights, don't need to save these
Add the random, zero, one buttons
Use property editor for morph node
Rename morphpose node to morphframe, consistent with animframe
Update morph node from property editor
Rename qnodeeditor_morphlist to qnodeeditor_morphframe
Save and load morph weights
Add initial morph pose node to compile animation with manually set morph weights with temp UI https://files.facepunch.com/layla/1b2311b1/sbox-dev_E6nAIZdzWg.png