userLayladcancel
branchsbox/scenemapcancel

21 Commits over 0 Days - ∞cph!

3 Days Ago
Add temp preview dock for maps so bakscratch can test it out
4 Days Ago
Expose the other options to CreateWorldInfo_t so I can experiment with them
4 Days Ago
Only free transient scene worlds of the game host type
5 Days Ago
Create scene object for light_omni
5 Days Ago
Create const buffer for light probes to make them work
5 Days Ago
Text alignment and color for point_worldtext
5 Days Ago
Add SceneLightProbeVolume
5 Days Ago
Create scene object for light_spot
5 Days Ago
Force mips to be generated for Graphics.DrawText
6 Days Ago
Create scene object for point_worldtext, not really needed but a good opportunity to see how we can remake this entity
6 Days Ago
Delete scene entities when scene map gets deleted
6 Days Ago
Cascade distance and resolution for sun light
6 Days Ago
Create scene entities using library and alias
6 Days Ago
Fix sunlight facing wrong direction, just pass in the direction instead of rotating the scene object Create skybox scene object for env_sky
7 Days Ago
Create scene object for light_environment
8 Days Ago
Set cubemap transform before updating bounds and calculating SH
8 Days Ago
Create cubemap with handshake and arrayindex from kv
8 Days Ago
Remove itoolobject binds, start with creating cubemap scene object from keyvalues
8 Days Ago
Bind the IToolObject stuff and test it by creating env_combined_light_probe_volume
8 Days Ago
Get entity keyvalues from world ref, try to create scene objects for anything with a model
9 Days Ago
Add SceneMap class that renders map geometry in a scene world