userLayladcancel

6,581 Commits over 3,408 Days - 0.08cph!

7 Years Ago
Safer static mesh loading
7 Years Ago
Revert last commit, too buggy. Fixed jump sound not networking
7 Years Ago
Attach weapon world model to players hand
7 Years Ago
Always tick pose and refresh bones
7 Years Ago
Trace ground client side so players have a valid ground to play footsteps from
7 Years Ago
Fix bot eye angles (can't use control rotation because bots don't have a controller)
7 Years Ago
Fix movement input not going in the direction of the player
7 Years Ago
Cleaned up movement input and eyeAngles so bots can also set them
7 Years Ago
Run bot movement server side
7 Years Ago
Fix bot input
7 Years Ago
Make bots run forward to test footstep sounds
7 Years Ago
Enabled sound attenuation by default. Add PlaySound2D binding. Attenuate non local footsteps. Broadcast player jump sounds.
7 Years Ago
Made bouncy balls bouncier
7 Years Ago
Better random color gen
7 Years Ago
Fix Random.Double
7 Years Ago
Material sprite rendering
7 Years Ago
Added IsAttachedTo and GetParentOfType to BaseEntity. Fixed #88, Fixed #87, Fixed #81.
7 Years Ago
Broadcast ball impact sound
7 Years Ago
Fix ball shadow mesh sizes
7 Years Ago
Bouncy ball impact sounds
7 Years Ago
ent use activator is now a controllable
7 Years Ago
Gave base weapon controllable a way for the server to play a sound for a client
7 Years Ago
Don't play sound on server
7 Years Ago
Gave world entity a use function. Give health when ball is used
7 Years Ago
Fixed CCD getting disabled
7 Years Ago
Try setting CCD on the client too?
7 Years Ago
Figuring out why CCD isn't work on dedi
7 Years Ago
Fix ball shadow mesh scale
7 Years Ago
See if this fixes balls on dedi
7 Years Ago
Bouncy balls cast shadows
7 Years Ago
Fixed bouncy ball collision on client
7 Years Ago
UseCCD bindings
7 Years Ago
Balls
7 Years Ago
Fixed clients spawning with incorrect eye angles
7 Years Ago
Try setting eye angles client side on teleport
7 Years Ago
Try setting eye angles too
7 Years Ago
Respawn player with eye angles from the spawn point
7 Years Ago
Revert
7 Years Ago
Try setting weapon owner to null before dropping
7 Years Ago
Don't load material dependencies for meshes
7 Years Ago
Don't set mesh materials on dedicated server
7 Years Ago
Don't update texture resources on dedicated server (ideally shouldn't load them at all?)
7 Years Ago
More logs
7 Years Ago
Don't init resources for map
7 Years Ago
More logs
7 Years Ago
Map loading logs
7 Years Ago
Fixed player footstep sounds not playing for other players (no attenuation yet)
7 Years Ago
Change Join Server IP (this should be a text box or something)
7 Years Ago
Fixed dropped weapons using collision on client
7 Years Ago
Fixed weapon pickup sound