258,518 Commits over 4,018 Days - 2.68cph!
Cleaned up some code that was ported over from the old project
Save player inv, metabolism
Entity networking
Entity saving/loading to protobuffers
Added a few basic utility components and libraries
Native libraries (latest build for Mac)
-adding all the view models and their source files ( so alex can check study them and learn their intricate ways and eventually grow insane from the madness of it all.. )
tweaked teh bear attack animations
Native libraries (I don't know what to do with the mac one)
Made the native libraries work on OSX and included libsteam_api for all platforms
WIP Replacing RustLib with something a bit more generic so it can be re-used in other projects
Put the librust dylib in a bundle for Unity editor compatibility on OSX
libsteam_api is also required by librust iirc, probably on the other platforms as well