131,849 Commits over 4,232 Days - 1.30cph!

14 Minutes Ago
removed redundant w_blueprint prefab
15 Minutes Ago
removed old textures/mats to avoid confusion
16 Minutes Ago
updated anims to fix clipping issues
20 Minutes Ago
Add serialization for lastEditLocalPos and lastEditLocalRot. Should allow copy pasted boats to dock & edit without fucking up. Also gonna need it for future changes. Protobuf gen.
24 Minutes Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
43 Minutes Ago
Boat planner - Set up viewmodel - Set up dropped worldmodel - prefab updates
1 Hour Ago
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1 Hour Ago
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1 Hour Ago
Kick hazmat repose
1 Hour Ago
merge from boat_building
1 Hour Ago
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1 Hour Ago
Sunglasses repose
1 Hour Ago
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1 Hour Ago
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1 Hour Ago
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1 Hour Ago
Hide boat building UI if there's a finished boat.
1 Hour Ago
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1 Hour Ago
Added tactical gloves
1 Hour Ago
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1 Hour Ago
naval_update -> scientist_boat_ai
1 Hour Ago
Anyone authd to the wheel ca now demolish blocks (usual rules apply)
1 Hour Ago
Add head animation support to the cannon - Support local offset - Setup with default 50 cal reload animation for now
2 Hours Ago
Restored TwitchdropsTransformGroupManager
2 Hours Ago
merge from main
3 Hours Ago
merge from skinviewer_tacticalgloves
3 Hours Ago
Fixing skinning for 50 cal left mesh
3 Hours Ago
Frontier Hazmat repose
3 Hours Ago
Added tactical gloves skin viewer model
3 Hours Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
3 Hours Ago
Deleted old folder (cant do it in a single commit because plastic)
3 Hours Ago
Moved all the skin viewer custom meshes into the skin viewer folder
3 Hours Ago
Enable repair on cannons
3 Hours Ago
Check if boat can be edited before dock and edit
3 Hours Ago
turretsv2 -> naval_update 🎉
3 Hours Ago
Compile fixes for shared aiming method
3 Hours Ago
- Fix snapshot states not being replicated properly - Fixed ai inconsistent aiming angles Ready to merge
3 Hours Ago
3 Hours Ago
LCD related stuff & lighting
4 Hours Ago
christmas wall- and ceilingpaper updates
4 Hours Ago
Merge from naval_update
4 Hours Ago
Adding wick virtial position anim clip
4 Hours Ago
Block accidental admin kills on floating cities and islands
4 Hours Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
4 Hours Ago
Lerp to 0,0 properly on reload (mostly affects the front turret)
4 Hours Ago
Smoooooooth(er)
4 Hours Ago
Cleaned up the front turret aiming system
4 Hours Ago
added space station building skin sitem and hooked up - still needs icon
4 Hours Ago
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4 Hours Ago
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4 Hours Ago
boat planner blueprints missing files