userLouie Turnercancel
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43 Commits over 31 Days - 0.06cph!

52 Days Ago
Datacore layout
2 Months Ago
missing gun items
2 Months Ago
placeholder icons for gluon and hornet
2 Months Ago
Reorder guns
2 Months Ago
Reflect hornet on collision
2 Months Ago
Wip HornetGun 40mm ammo prefab
2 Months Ago
Ammo bolts Fix crossbow item using wrong model
2 Months Ago
Don't pick up gun item if we have max ammo
2 Months Ago
Ammo is a game resource now
2 Months Ago
Do Gluon Beam better
2 Months Ago
LongJump sound
2 Months Ago
Long Jump Module
2 Months Ago
shotgun ammo pickup
2 Months Ago
Ammo pickups
2 Months Ago
Updated Gluon Beam Render
2 Months Ago
Use new datacore map with items
3 Months Ago
Widen some areas of map
3 Months Ago
Fix missing loop sound
3 Months Ago
More effects on beam Stop effects when can't shoot anymore
3 Months Ago
Custom crosshair gluon
3 Months Ago
Backpack set up for gluon
3 Months Ago
GluonGun Wip
3 Months Ago
Weapon and Health pickups in map
3 Months Ago
Fix pause on loop mover
3 Months Ago
Redesign half of the map
3 Months Ago
Add some debug stuff to mover
3 Months Ago
Support pausing on Mover
3 Months Ago
Rename map - upload wip version
3 Months Ago
Merge LinearMove and Rotation into 1 component FuncMover
3 Months Ago
Wip map
3 Months Ago
Func Rotation Func Linear Mover Trigger Push
3 Months Ago
FuncDoor Open away from player bool
3 Months Ago
Increase collision on tripmine so you don't slide off them
3 Months Ago
Multiple Satchels
3 Months Ago
removed obsoletes Remove old spray component
3 Months Ago
Charge Station Wip
3 Months Ago
Health and Armour kit pickup
3 Months Ago
Grenade Item
3 Months Ago
Tripmine uses collider now
3 Months Ago
Satchel Charge
3 Months Ago
Move sounds Item Tripmine
3 Months Ago
Tripmine
3 Months Ago
Sprays T to spray Uses player avatar