userLouie Turnercancel
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42 Commits over 0 Days - ∞cph!

Yesterday
missing gun items
Yesterday
placeholder icons for gluon and hornet
Yesterday
Reorder guns
Yesterday
Reflect hornet on collision
Yesterday
Wip HornetGun 40mm ammo prefab
Yesterday
Ammo bolts Fix crossbow item using wrong model
2 Days Ago
Don't pick up gun item if we have max ammo
2 Days Ago
Ammo is a game resource now
3 Days Ago
Do Gluon Beam better
3 Days Ago
LongJump sound
3 Days Ago
Long Jump Module
3 Days Ago
shotgun ammo pickup
3 Days Ago
Ammo pickups
3 Days Ago
Updated Gluon Beam Render
3 Days Ago
Use new datacore map with items
7 Days Ago
Widen some areas of map
7 Days Ago
Fix missing loop sound
7 Days Ago
More effects on beam Stop effects when can't shoot anymore
7 Days Ago
Custom crosshair gluon
7 Days Ago
Backpack set up for gluon
7 Days Ago
GluonGun Wip
7 Days Ago
Weapon and Health pickups in map
8 Days Ago
Fix pause on loop mover
8 Days Ago
Redesign half of the map
8 Days Ago
Add some debug stuff to mover
8 Days Ago
Support pausing on Mover
9 Days Ago
Rename map - upload wip version
9 Days Ago
Merge LinearMove and Rotation into 1 component FuncMover
9 Days Ago
Wip map
9 Days Ago
Func Rotation Func Linear Mover Trigger Push
9 Days Ago
FuncDoor Open away from player bool
9 Days Ago
Increase collision on tripmine so you don't slide off them
9 Days Ago
Multiple Satchels
10 Days Ago
removed obsoletes Remove old spray component
10 Days Ago
Charge Station Wip
10 Days Ago
Health and Armour kit pickup
10 Days Ago
Grenade Item
10 Days Ago
Tripmine uses collider now
11 Days Ago
Satchel Charge
11 Days Ago
Move sounds Item Tripmine
11 Days Ago
Tripmine
11 Days Ago
Sprays T to spray Uses player avatar