branchsbox-deathmatch/maincancel

7 Commits over 0 Days - ∞cph!

Today
Scores, update scoreboard Death message prep
Today
Refactor, add coffins
Yesterday
Ammo/reloading Fix player not dying when health is 0 Fix player respawning hundreds of times PlayerController creates colliders on a child object, can have set collision tags Flesh impacts Update player.prefab Add TraceAttack, ignore playercontroller colliders, use hitboxes Update ViewModel position in PreRender
Yesterday
Ammo
2 Days Ago
Update player controller animation Add surface impact resource extension Use surface impacts
14 Days Ago
Per weapon crosshairs
15 Days Ago
Initial commit Baseline from walker Rename Fix cloud references