branchsbox-deathmatch/maincancel

12 Commits over 30 Days - 0.02cph!

13 Days Ago
Latest playercontroller Update player animator with better skidding
23 Days Ago
Automatic upgrades
30 Days Ago
Sounds kill feed Pickup UI
31 Days Ago
Weapon pickups
31 Days Ago
Update kills/deaths on kill/death Hit markers
32 Days Ago
Scores, update scoreboard Death message prep
32 Days Ago
Refactor, add coffins
33 Days Ago
Ammo/reloading Fix player not dying when health is 0 Fix player respawning hundreds of times PlayerController creates colliders on a child object, can have set collision tags Flesh impacts Update player.prefab Add TraceAttack, ignore playercontroller colliders, use hitboxes Update ViewModel position in PreRender
33 Days Ago
Ammo
33 Days Ago
Update player controller animation Add surface impact resource extension Use surface impacts
46 Days Ago
Per weapon crosshairs
46 Days Ago
Initial commit Baseline from walker Rename Fix cloud references