141 Commits over 730 Days - 0.01cph!
Updated to use new shader
Speed line particle adjustment
Player ragdoll physics
fixed flag
Fixed Precache json not being found
Added [HammerEntity] to missing ents
Assets + cleanup
_c files
Fixed flag icon rotation
Tweaked fusion charge particles
Optimised outpost marker particle
Added Large scale test map
Updated Deployable blocker dev material
Improved tracer on hitscan particles
Updated Dune with deployable blocker + radar on outposts
Merge branch 'main' of sbox-hover
Added Flag particle for middle outpost
Added Idle animation for Radar Sensor
Sand material
Added additional prefabs for map change
Update Dune Layout (vpk)
Flag particle for team base
Updated Dune map
Updated Dune VPK
Tweaked idle flag particle
Fixed broken animations on radar models
More adjustments to claymore particle
Merge branch 'main' of sbox-hover
Fixed Claymore particles not displaying correctly
Adjusted burst and fusion particle
Claymore mine particle
Merge branch 'main' of sbox-hover
Adjusted Cloaked and burst projectile particle
Updated Dune map with changes and outposts
Dev material for outpost volume
Fixed Force field particle b
Force Field temp model
Merge branch 'main' of sbox-hover
Additional Fusion particles
mine temp model
motion sensor temp model
claymore mines temp model
Merge branch 'main' of sbox-hover
Tweaked muzzleflash on destroyer
Improved Destroyer muzzleflash
Improved destroyer explosion particle
Improved speed line particle
Updated Destroyer particles
Updated Destroyer particle to reflect gun better
Boomer particles
Big Pulsar particles
Destroyer particles
cluster particles
Added Maps + Prefabs back
Added depth fade to majority of particles + adjustments
Updated Jetpack materials
Merge branch 'main' of sbox-hover
Adjusted Explosion particle
Added Burst gun particles
Added Carbine gun particles
Added Sticky weapon particles
Updated temp models to use old material