userLouie Turnercancel
branchsbox-sausagesurvivors2/maincancel

153 Commits over 122 Days - 0.05cph!

1 Year Ago
Remove day night cycle
1 Year Ago
scale saturation based on last damage and health
1 Year Ago
Updated death screen styling
1 Year Ago
switch to onmousedown
1 Year Ago
small ui tweak
1 Year Ago
lower items a touch
1 Year Ago
item selection styling
1 Year Ago
Reroll button styling
1 Year Ago
fix xp bar overfilling fixed projected decal overlaying onto enemies updated .addon
1 Year Ago
player item tool tip styling
1 Year Ago
more ui style tweaks
1 Year Ago
Updated Thing tooltip player item styling fixed roundtimer element
1 Year Ago
Adjusted controller binds + added hint
1 Year Ago
small nametag styling Round timer style
1 Year Ago
updated nametag styling
1 Year Ago
Dash + xpbar new styling
1 Year Ago
Move dash to RT on controller
1 Year Ago
Added more controller support https://files.facepunch.com/louie/1b1411b1/sbox-dev_r2HRNd40DU.png
1 Year Ago
fixed player items going off screen
1 Year Ago
Added dead anim state
1 Year Ago
Update DeathScreen.razor Become ghost + ragdoll on death
1 Year Ago
Display items on death screen updated frozen particle
1 Year Ago
Make day time on restart
1 Year Ago
Added player health to tooltip
1 Year Ago
added frozen effect particle
1 Year Ago
added icicle and spitter projectile
1 Year Ago
Updated death particle Updated simple citizen
1 Year Ago
updated blood impact
1 Year Ago
Added more blood pool materials + updated particle
1 Year Ago
fixed pointer event bug death screen on top of all
1 Year Ago
Adjusted citizen skin material
1 Year Ago
Fixed back zipper tint
1 Year Ago
Clean up more on restart
1 Year Ago
give test units names
1 Year Ago
Enable post process again
1 Year Ago
Flinch on damage
1 Year Ago
disable post processing for now
1 Year Ago
Remove old items
1 Year Ago
Nametag style updated map Added Shield model + shader
1 Year Ago
Use glow for bullet
1 Year Ago
Added death anims
1 Year Ago
adjusted emerge effect
1 Year Ago
Updated emerge effect
1 Year Ago
Fixed units not flashing when damaged correctly
1 Year Ago
Add couple more anims for testing set walk anim correctly this time
1 Year Ago
Enemy emerge model
1 Year Ago
Add few more temp enemies use defined walk anim Randomly spawn enemies for testing Added exploder body
1 Year Ago
remove mesh for simple zombie
1 Year Ago
Spiker anims
1 Year Ago
Tint clothing items correctly for units