userMartyn Chapmancancel
branchrust_reboot/main/vm chainsaw updatecancel

11 Commits over 0 Days - Infinitycph!

10 Months Ago
Fixes for hit particle timings
10 Months Ago
Merge from main
10 Months Ago
Fix chainsaw hit sounds not playing in first person
10 Months Ago
Plays the correct third person deploy sound
10 Months Ago
Give new state in player anim controller an empty clip with a better name, makes it easier to override per override controller
10 Months Ago
Merge from main
10 Months Ago
Fix merge conflicts
10 Months Ago
Merge from main
10 Months Ago
Chainsaw chain now moves in third person
10 Months Ago
- Fix for third person attack hit not playing whilst crouching - Reload (unscrew cap) and chain pull sounds now play in third person - Move some visual update logic from OnFrameWhileHeld (local player only) to PostLateClientCycle
10 Months Ago
- Setup third person attack anims - Add attack_damaging parameter and new state to PlayerAnimation controller - Fixed issue with chainsaw third person deploy sound playing on loop - Fix hit particles playing early