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40 Commits over 30 Days - 0.06cph!

1 Hour Ago
More work on the walks
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Yesterday
Updated N/NE/E/SE/S walks
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Yesterday
Refined AO capsules + individual finger ones Merge branch 'citizenv2' of sbox into citizenv2
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2 Days Ago
Fidget idle test
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2 Days Ago
Working IK on the legs, animgraph updates, fixed look chains, etc.
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3 Days Ago
Fixed axis drifting on constraints + separate cycle resets on noclip entry/exit repeats
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3 Days Ago
Source updates
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3 Days Ago
Implemented noclip in/out transition states
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4 Days Ago
Source updates
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4 Days Ago
Halved new loops, tweaked skin weights, stripped off "Citizen@" off of all animation names to make everything cohesive
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4 Days Ago
More puzzling animgraph shenanigans
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4 Days Ago
Citizen V2: animgraph work, AO proxy data
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5 Days Ago
Citizen V2 merge onto V1
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8 Days Ago
Citizen V2: noclip idle animation
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9 Days Ago
Citizen V2: pose & attack for SMG/Pistol/Shotgun + misc. (corresponding changes to weapon "world models" aren't committed yet to not break V1)
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9 Days Ago
Source updates
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10 Days Ago
Citizen V2: pelvis-to-thigh twist procedural helper constraints + SMG hold pose Merge branch 'master' of sbox
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10 Days Ago
Citizen V2 progress Polished N walk / N crouch-walk, pistol & sit poses, fixed rust_pistol (but not committing that one yet to not break the existing V1 citizen), other misc. stuff
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11 Days Ago
Citizen V2: changed hold_X bones in the bindPose to be rotated forwards (FLU/XYZ) *relative* to the hand as opposed to relative to world space
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12 Days Ago
Citizen V2 new root-level bones for IK data + minor skinning fixes
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12 Days Ago
Citizen V2: new IK chains + minor skinning fixes (Animations not yet updated to hold IK data on the new bones.)
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14 Days Ago
Citizen V2: rough 9-way crouch-walk + blendspace
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14 Days Ago
Citizen V2: rough 9-way walk + blendspace Merge branch 'master' of sbox
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15 Days Ago
Citizen V2 bodygroups support
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15 Days Ago
Citizen V2 skinning updates
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15 Days Ago
Citizen V2: elbow & kneecap procedural helper bones
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15 Days Ago
Citizen V2 new elbow & kneecap helpers
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16 Days Ago
Citizen V2 elbow helper experiment
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16 Days Ago
Citizen V2 MoBu definitions
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16 Days Ago
Citizen V2: moved debug animations Update citizen_v2_staging.vmdl
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16 Days Ago
Citizen V2 rough 9-way run + blendspace
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17 Days Ago
More Citizen V2 work
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17 Days Ago
Citizen V2: xref CAT rig setup
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18 Days Ago
Citizen V2 physics, ragdoll, hitboxes
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18 Days Ago
Citizen folder switcharoo + V2 materials Moving V1 assets to "_old" folders so that everything can keep working while V2 is getting built in the right places
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18 Days Ago
Deleting *.vmdl_c.png thumbnails
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21 Days Ago
Citizen V2 progress
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21 Days Ago
More work on Citizen V2 Merge branch 'master' of sbox
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21 Days Ago
First commit of Citizen V2 source files
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21 Days Ago
Citizen V2 staging files Currently testing and setting up engine constraints, metadata etc Merge branch 'master' of sbox
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