87 Commits over 671 Days - 0.01cph!
Various animation source updates
Moving this to its proper folder
scale_height feature input pose sources
Jumpsuit updated sources (again)
Moved art sources into categorized folders reflecting the game folder hierarchy
Various Citizen & clothing source file updates
Clothing source file updates
Summer Shorts skinning pass source file
Polo shirt source updates
Citizen clothing source updates
More Citizen source updates
Citizen source updates (skinning, head UV fix)
Flannel shirt skinning pass source file
Posh dress skinning pass source file
Posh dress updated source files + some convenient exports to use as a base for skinning other clothing
Necklace updated source files
Citizen sources: documentation & fixes on the automatic morph splitting process
Reskinned necklace .max file
citizen_model.max: added selection sets for quicker LOD exports
Citizen skinning/tech update; unified both .max files back into a single one, fixes to morph shapes and other misc. things
Addendum to last commit: actually baked down the weight transfer on the skin cap
Applied UV fix to Citizen LOD0
Citizen skinning update source files
Army Jacket skinning pass
Cargo pants skinning pass
Hawaiian shirt skinning pass
Citizen source updates (helper changes in the model + usual anim updates that include some control rig improvements)
Citizen source updates (LOD2 changes)
Citizen source updates (LOD1/3 mesh updates)
Citizen source updates (new skinning pass 2)
Citizen source updates (NB: didn't update the file name to "2023"; didn't want to risk having xref breaking in invisible ways since I'm not familiar enough with it)
Updated sources - 3DS 2023 files
Skinned posh dress .max file
Citizen & FPArms source updates