1,389 Commits over 274 Days - 0.21cph!
DeathFX for all our NPCs because it makes them more enjoyable to murder.
Unarmed improvements.
Organized the files a bit.
Zombies don't moan on startup.
fullscreen fx for statuses
And don't play it on startup.
New spell channeling bar & cooldown timers on the hud slots
Spellcasting fx script stuff
Proximity to a fireball projectile doesn't make you crouch anymore.
Fixed the error spam while unarmed.
NPC stats from the spreadsheet.
LOD tweaks.
Baked yet another navmesh.
Tweaked fireball stats and made the radius inline with the vfx.
NPC tuning.
NPC tuning.
Fixed missing sounds on Beetles.
Removed that helmet overlay code that we don't want and was erroring.
Added a physical spell school.
Fixed missing graphics in some of the loot panels.
Added generic 4 and 8 slot loot panels.
Playercorpses have a proper loot panel
Sleeping player lootpanel
Uncommited magic stuff apparently.
Alert system on the HUD
Errors don't play the levelup sound