userPeturcancel

8,636 Commits over 4,110 Days - 0.09cph!

7 Minutes Ago
Ambient boost defaults.
4 Days Ago
Merge from fogmethod1: - Use old weather chance odds. - Fixed fog having a wind value. - Fixed overcast & rainheavy having too high a wind value. - Slightly cooled the jungle haze color.
4 Days Ago
Overcast wind 0.75 > 0.4
4 Days Ago
Toned jungle yellowing (anti-blue) down 4%
4 Days Ago
Fixed foggy weather having wind.
4 Days Ago
Old weather odds.
6 Days Ago
Jungle haze intensity tweaks. Lowered a tad. Fixed twilight transition being too abrupt & related color gradient stuff.
6 Days Ago
Slightly less blue cast in the jungle. Compressed jungle haze down a bit closer to the ground overall.
6 Days Ago
Fixed storm volumetric cloud vs billboard cloud terrain brightness levels again. Slightly improved cloud shape definition.
7 Days Ago
Very minor tweak to underground after the shading formula fix.
7 Days Ago
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7 Days Ago
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7 Days Ago
Tweaked more things to compensate for the fixed fog calculation. Fixed the odd purple at dead twilight.
7 Days Ago
Various. Fog tweaks. Polish pass & consistency between weather types. Mitigated snow flake redness at twilight.
11 Days Ago
▆▉▄ ▉▆▊▄█▆▆▇▊▅▍▄ ▅▌▄▊▍▉█▅ ▇▋▌▄▆ ▊▍▍▇▍▌▊▉▇▇: - █ ▅▊ ▋▆▍▅▉▅▍▄█▆ ▆▆▇▍▋▇▊▋▇▊▋ ▌▇▇▍▊▇▆▉ (▋▉ ▊█▇▌ ▆▆ ▅▆ ▋▄▆▆▊▊▅▊▍▍, ▅▊▉ ▄█▌▍▌▊▆▌▌▊█ ▊▋▊▋▄ ▄█ ▅▉▉ ▊▊▉ ▉▊ ▊▌ ▄█▇█▄▍▉▄█▍ █▊ ▍ █▌ ▇▋▊▍▄) - ▇▊▌█▍▅▄█▌ ▆▇▅▍ █▋▇▆▄ ▉▋▅▋▉▅ ▄▉▊ - ▄▋▆▌▍▋▉██▉▍ █▍▍▄▅▆▉ ▆▊█▊▉▄ ▊▄▅▍▉ ▄▋▇█▉▍▋▊. - ████▍ ▇▌▇▊▊▌▄ ▉▇▊ ▌▌▅▇ ▆▅▅▌▊▊▌▇. - ▌▉▍▇ ▄▇▉▋▄▌▆ █▇▋ ▋▄█▆ ▌▄▋ ▄▉▊█ ▉█▉▆▉. - ▋▋▅▍ ▍▌▋▆/▌▊▄ ▉▉▄▊▊▄ ▉█▅█ ▇▌▌ ▊▌▄ ▇▍█▌▄▉. - █▄█▇ ▇▋▌▆▅ █▅▍ ▆█ █▍▋▉▍▄ ▄▅▇▍▆▇ ▅▌▇▇▇▌. - ▍▍▅▍▅ ▇▊▋▉▌▇'▍ ▊▌▇▇▉▇ ▆▍▍▍ █▇▋▉. - ▄▄▊▍▌▌ ▄▇▍▆ ▇▉▋▇▌▆ ▉▆▌█▆ █▍▌▇. ▄▄█ ▍▄▉▋ ▆▊▇▊▄▊▍█.
12 Days Ago
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14 Days Ago
▌▄▄ ▍▆▄▄█▇ ▋▋▋▄ ▌█▊ █▇█▇'▅ ▋▄█▅▆▌▋.
14 Days Ago
Fixed streetlight distance glow being an absurd giant blob
14 Days Ago
Improved rain. No longer sometimes partially clips through ceilings.
16 Days Ago
▅▆▆▄▌ ▊▆▊▅ ▌▍▋▉▉▉▌▌▇▇ (▍▆▍ █▅▌▍▄▌) ▌▋▅▊▆ ▅▉█▄▇▄ █▍▊▄▄▇ ▆▅▊▇▊▄█
16 Days Ago
▄▊▌▊▍ ▍▇▊▍▄ ▉▆▅▉▅ ▊▍▅▇▆▄ █▅█▊▋▇.
17 Days Ago
Mild color adjustments in post to compensate for the arctic overexposure tonemap adjustment fix. Another night sky brightness pass between different weathers, to make them more consistent at night.
17 Days Ago
Tonemap shoulder curve tweak to mitigate arctic whiteout from a distance. Tundra haze tweak.
18 Days Ago
Iterating: - Exposure improvements. (Overexposed horizon fix). - Minor tonemapping tweaks for highlights (overexposed arctic fix). - Cloud shading improvements in tundra/arctic. Clouds blend in better with the sky. - Various related adjustments to keep harmony.
18 Days Ago
Merge from main
20 Days Ago
20 Days Ago
Climate for new falloff
20 Days Ago
Weather updates
20 Days Ago
Baselines for new atmosphere distance ramping
20 Days Ago
Working in the new haze falloff feature WIP.
20 Days Ago
20 Days Ago
Hazing iteration for distance.
22 Days Ago
Fixed orientation breaking bits of it.
22 Days Ago
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22 Days Ago
Let's actually aim the pistol muzzle flash outwards. Other minor tweaks.
23 Days Ago
Main cam contrast thing. Vcloud clear shape tweaks.
24 Days Ago
Feedback tweak: Red/Orange balance into more orange.
24 Days Ago
Feedback tweak: Color nudging some things, based on averaged feedback. Redness & overexposure.
24 Days Ago
Feedback tweak: Cloud shapes
25 Days Ago
Merge from gpuinstancefix
25 Days Ago
100 gpu instancing or read/write fixes.
27 Days Ago
Box lighting setup/prefab.
29 Days Ago
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32 Days Ago
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32 Days Ago
Underground config.
33 Days Ago
Namings for final vcloud profiles.
33 Days Ago
33 Days Ago
Final consistency pass for legacy vs volumetric modes.
33 Days Ago
Storm stuff & related.
33 Days Ago