userPeturcancel

8,539 Commits over 4,049 Days - 0.09cph!

35 Minutes Ago
Cloud profiles & related tweaks.
2 Hours Ago
Fixed a buncha edge cases and the moon weirdness when day first turns to night
Today
Improved blue cast more, and long distance jungle localized fogging.
Today
Various adjustments.
4 Days Ago
Volumetric profile
4 Days Ago
Remaining biomes in climate.
5 Days Ago
Viable fogging.
5 Days Ago
Progress backup.
5 Days Ago
Bloom improvements for new tonemap. More sky tweaks.
5 Days Ago
Ocean alpha test on beaufort 0
5 Days Ago
A ton of adaptations for the new height falloff.
10 Days Ago
Weather profile stuff
14 Days Ago
Merge from cavelargesewers fixes. (Fixed fume oddities and perf wasted on underground distance flares) cave_large_sewers_hard
14 Days Ago
Removed problematic FX from the old Cave Large Sewers. Also stripped distance flares from these. No need for them indoors.
14 Days Ago
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Merge from teslacoilfix (distance culling inconsistencies)
14 Days Ago
LOD changes to TeslaCoil FX.
14 Days Ago
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Merge from catabees
17 Days Ago
Fixes
17 Days Ago
Catapult bee impact
18 Days Ago
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19 Days Ago
Flash setup
20 Days Ago
Memorycell top bulb uses the right material. (Green instead of blue)
20 Days Ago
Shifted the darkness volume up a little bit in the cargoship interior.
20 Days Ago
Giant Excavator Lighting prefab assets moved to World layer.
20 Days Ago
Silencer FX tweaks. FX prefabs for the two crap silencers with built in offsets.
25 Days Ago
Weather progress