userPeturcancel

6,581 Commits over 4,202 Days - 0.07cph!

Today
Hat texture size pass. Flame replacement (still wonky atm in this commit)
Today
Made poolable.
Today
Gib prefabs. Tintable. Related files & filename org.
2 Days Ago
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2 Days Ago
Gibs
2 Days Ago
String meshes.
2 Days Ago
Texture size opt.
3 Days Ago
Balloon stuff WIP/backup
3 Days Ago
Texture size optimization.
4 Days Ago
Fixes
4 Days Ago
4 Days Ago
Fixed fireball yellowification.
4 Days Ago
Minor mat tweaks for lighting behaviour. LOD1 popping improvements.
4 Days Ago
Reworked the supply drop to fix the visual regression.
6 Days Ago
Fixed remaining spinners.
7 Days Ago
Fixing spinner light fixtures that got broken by shader modifications, part 1
7 Days Ago
Missing files
8 Days Ago
Fixed wonky 3P chainsaw orientation.
8 Days Ago
Merge from shiplighting
8 Days Ago
Merge from (parent) naval_update.
8 Days Ago
Added lighting to the 4 variants with bespoke tweaks.
8 Days Ago
Spotlight.on.cool flare tweak.
8 Days Ago
Exhaust fixes.
8 Days Ago
Stray light fix. Cleanup.
8 Days Ago
Final polish.
8 Days Ago
Moved ambient flies to prefab & improved them.
8 Days Ago
Timeshimmer off globally on plight.flares
8 Days Ago
Distance flares.
8 Days Ago
Aniso angle improvements on the nets. PFX pass.
8 Days Ago
Flare improvements.
8 Days Ago
Various LOD popping tweaks.
8 Days Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
9 Days Ago
Occlusion gymnastics.
10 Days Ago
Fixed glass mesh layer (transparent > world)
10 Days Ago
Consolidated into new lighting prefab.
11 Days Ago
Final sans volumes.
12 Days Ago
Backup
12 Days Ago
Interior
15 Days Ago
Disabled some props from the GhostShip that will be in the lighting prefab instead. Transmission on the blue plastic fish crates. New signal light materials for red/green/white Working scene progress.
15 Days Ago
Ship lighting progress.
15 Days Ago
Fixed cabinet light bleed on these.
16 Days Ago
Fixes
16 Days Ago
Projectiles
16 Days Ago
Applied prefabs. Dummy coord fixes.
18 Days Ago
Attack update
18 Days Ago
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20 Days Ago
RPG fx WIP.