userPeturcancel
branchrust_reboot/main/Military Flamethrower_2024cancel

24 Commits over 60 Days - 0.02cph!

49 Days Ago
Iterated on visual flame + smoke collision and behaviour
49 Days Ago
Lowered delay on yellow fireball flames.
49 Days Ago
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49 Days Ago
Fixed ground fire error.
49 Days Ago
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49 Days Ago
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49 Days Ago
49 Days Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
50 Days Ago
Early pilot flames prefab
50 Days Ago
12 range FX.
57 Days Ago
Flamejet concept
3 Months Ago
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3 Months Ago
Nixed flame_jet atlas, not needed Smoke omni RC Scene backup
3 Months Ago
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3 Months Ago
Flame jet iteration
3 Months Ago
Flame jet smoke
3 Months Ago
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3 Months Ago
Flamethrow WIP
3 Months Ago
Converted textures and material from deprecated core shader setup, to rust standard