userPeturcancel
branchrust_reboot/main/Military Flamethrower_2024cancel

24 Commits over 60 Days - 0.02cph!

8 Months Ago
Iterated on visual flame + smoke collision and behaviour
8 Months Ago
Lowered delay on yellow fireball flames.
8 Months Ago
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8 Months Ago
Fixed ground fire error.
8 Months Ago
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8 Months Ago
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8 Months Ago
8 Months Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
8 Months Ago
Early pilot flames prefab
8 Months Ago
12 range FX.
8 Months Ago
Flamejet concept
9 Months Ago
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9 Months Ago
Nixed flame_jet atlas, not needed Smoke omni RC Scene backup
9 Months Ago
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9 Months Ago
Flame jet iteration
9 Months Ago
Flame jet smoke
9 Months Ago
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9 Months Ago
Flamethrow WIP
9 Months Ago
Converted textures and material from deprecated core shader setup, to rust standard