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2,810 Commits over 2,315 Days - 0.05cph!

Today
Organizing hierarchy & collapsing where possible for better performance. Mega cleanup of obsolete clutter & broken prefabs. Various other improvements.
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3 Days Ago
File cleanup
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3 Days Ago
Merge from main
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3 Days Ago
Particle scene
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3 Days Ago
Fixed weird splash sub-particle count spikes on rain.
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3 Days Ago
Missing mat
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3 Days Ago
Clouds cover auroras now + other smaller iterations
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7 Days Ago
mf main
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7 Days Ago
Final aurora RC prefab
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7 Days Ago
Aurora iteration & file cleanup.
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7 Days Ago
Missing file.
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7 Days Ago
Networkable lightning system prefabs. Cleanup.
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8 Days Ago
Refactored horizon lightning spawners to be network/position friendly instead of just client RNG seeded Manual LightEX entity for lightning events because Unity doesn't let you orient particle lights independently, groan
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10 Days Ago
merge from main
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10 Days Ago
Working lightning storm horizon system & prefab
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10 Days Ago
Shuriken system for horizon lightning storms WIP
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10 Days Ago
Various perf optimizations. Better emission shape for cam tracking. Small effect iterations. Packed rain & snow into code prefabs.
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13 Days Ago
Snow/Rain/Lightning/Aurora groups Cleaned up temp file clutter Some renames for naming consistency
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16 Days Ago
Missing files apparently.
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16 Days Ago
Cleanup.
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16 Days Ago
Weather effect iterations. Smarter rain volume. Early snow. Aurora files.
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21 Days Ago
▍▄▍▆▍▄▉ ▆█▉▌▆▌▋▄ ▄▆▊ ▊▉▄▄▊▉▊▍▆ ▌▍▄▄▍▄▇. ▍▋▉▇▉▊ █▅▄▋▍▇ ▍▋▄▋▅.
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21 Days Ago
▍█▉▌▄▇▊ ▆▅▋▇▊.
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21 Days Ago
Progress/backup
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22 Days Ago
Lightning & storm stuff WIP
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28 Days Ago
Halo fixed another mat
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28 Days Ago
Flesh decal halo fix.
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34 Days Ago
Experiments & files. Backup.
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36 Days Ago
Warehouse + S2P
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36 Days Ago
Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. + S2P.
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37 Days Ago
Sphere tank & supermarket + s2p S2P'd big sewers again just in case
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42 Days Ago
Puzzle 'simplelight' HDRP light fixes. Sat dish monument fixes. Sewer branch fixes. Moved sewer branch puzzle into lighting group to merge proof the custom stuff there Fixed new cliffs clipping into underground areas in sewer branch
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43 Days Ago
Renamed for /main consistency
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43 Days Ago
Powerplant invisible light fix
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43 Days Ago
Powerplant fixes
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43 Days Ago
FX material updates
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44 Days Ago
Station 1 FX fix.
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44 Days Ago
Power substations
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44 Days Ago
Airfield fixes & related mats/prefabs
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45 Days Ago
Fixes & S2P
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45 Days Ago
Filled vats use translucency shading + adjusted FX for it
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45 Days Ago
Cloning vats & effects
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45 Days Ago
Lantern fix again Scene changes apparently
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47 Days Ago
Nixed some deprecated scripts.
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47 Days Ago
Miltun: Various bug fixes and iterations. Converted env FX. Scene2Prefab.
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48 Days Ago
Reworked military tunnels for new style interior volumes
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49 Days Ago
Smarter way to do interior density volumes WIP
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51 Days Ago
Fixed the fix
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51 Days Ago
Fixed wood tea sounds
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51 Days Ago
Mixing Table VFX + lighting & related files. Instanced some materials that weren't.
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