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6,608 Commits over 4,202 Days - 0.07cph!

Today
Topology WIP & related
Today
Final sculpts
Today
Scene backup
Today
More sculpts
Today
Sculpt backup
Today
Terrain progress
Today
Fixed mirroring issue
Yesterday
Yesterday
Yesterday
Splatting
Yesterday
Final cliff placement.
Yesterday
Yesterday
Yesterday
Scene progress
3 Days Ago
Height fixaroos
3 Days Ago
Splat cleanup
3 Days Ago
So much cliffing
3 Days Ago
A little bit more
3 Days Ago
3 Days Ago
3 Days Ago
Terrain configuration, textures & related.
3 Days Ago
Savas-specific terrain config (WIP)
3 Days Ago
Fixed tunnels.
3 Days Ago
4 Days Ago
Merge from naval update
5 Days Ago
Hat light improvements and optimizations.
6 Days Ago
Birthday cake candle flame always points up and reacts to movement. The game is good now.
7 Days Ago
Hat texture size pass. Flame replacement (still wonky atm in this commit)
8 Days Ago
Made poolable.
8 Days Ago
Gib prefabs. Tintable. Related files & filename org.
9 Days Ago
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9 Days Ago
Gibs
9 Days Ago
String meshes.
9 Days Ago
Texture size opt.
10 Days Ago
Balloon stuff WIP/backup
10 Days Ago
Texture size optimization.
11 Days Ago
Fixes
11 Days Ago
11 Days Ago
Fixed fireball yellowification.
11 Days Ago
Minor mat tweaks for lighting behaviour. LOD1 popping improvements.
11 Days Ago
Reworked the supply drop to fix the visual regression.
13 Days Ago
Fixed remaining spinners.
14 Days Ago
Fixing spinner light fixtures that got broken by shader modifications, part 1
14 Days Ago
Missing files
14 Days Ago
Fixed wonky 3P chainsaw orientation.
14 Days Ago
Merge from shiplighting
14 Days Ago
Merge from (parent) naval_update.
14 Days Ago
Added lighting to the 4 variants with bespoke tweaks.
14 Days Ago
Spotlight.on.cool flare tweak.
15 Days Ago
Exhaust fixes.