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2,968 Commits over 2,406 Days - 0.05cph!

Today
Snowballgun fx files & pfx scene backup
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Today
mf main
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Today
Final terrain bits around new east route
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Yesterday
Various more around southern mountains
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Yesterday
Sculpts around new south east ring road
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5 Days Ago
Topological facelift for Isle Alistair
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6 Days Ago
Remaining SE sculpts
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6 Days Ago
SE splat cleanup & related.
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7 Days Ago
Remaining new SE coastline.
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7 Days Ago
SE topological landmarks. Fixed detail tiling value being crazy high from the rock tint script.
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8 Days Ago
SE shoreline backup
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9 Days Ago
South east area around new ring road
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14 Days Ago
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15 Days Ago
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15 Days Ago
East splat cleanups
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15 Days Ago
East coast WIP
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16 Days Ago
East road & parking for fishing village. Fixed shore wetness distance inconsistency between terrain and rock/walkway
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16 Days Ago
Epic file gymnastics to get road splines to ignore certain terrain sections
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17 Days Ago
Pre road terrain ignore flags
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17 Days Ago
More coastline & related.
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17 Days Ago
SE coastline WIP
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17 Days Ago
Remaining Site B topside spawns & surrounding terrain
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18 Days Ago
Site B exterior WIP
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18 Days Ago
Site B stuff
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18 Days Ago
Textures/mats for unique site B underground look
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18 Days Ago
Fixed all broken Site B prefabs
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18 Days Ago
Area around radtown3 and along new northern mountain road. Road barriers and relevant signs in a few areas. Site A checkpoint.
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19 Days Ago
Bespoke radtown3 refresh with new layout and no broken prefab links
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19 Days Ago
Radtown 3 replacement/fix checkpoint
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19 Days Ago
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19 Days Ago
Killed more OP caves
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19 Days Ago
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19 Days Ago
Fixed mine_tnl_collapse.FBX having bad normals, causing it to be shaded differently than the other mine pieces.
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19 Days Ago
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20 Days Ago
Splat backup
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20 Days Ago
Splatting NE, WIP
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20 Days Ago
pre northeast splat checkpoint
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21 Days Ago
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21 Days Ago
MErge from main
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21 Days Ago
Site A bunkers & sewers and more.
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21 Days Ago
Lighthouse 2 & surroundings rework
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21 Days Ago
Pre-splat
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