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6,243 Commits over 4,018 Days - 0.06cph!

Yesterday
Iterative improvements.
5 Days Ago
Recalibrated for both extremes of the fog range.
6 Days Ago
Progress on weather fog levels.
6 Days Ago
Fixed bullet blood not playing on awake. Fixed its missing material Made warmup counts consistent between blood impact types. (35 for bullet, 5 for melee)
7 Days Ago
Made culling volumes fully engulf the LOD radius of certain lights to fix light bleed issue.
7 Days Ago
Sky/Cloud improvements at twilight.
7 Days Ago
Twilight & night settings.
8 Days Ago
Fixed construction overlay weirdness.
8 Days Ago
Cut the max eyeglow distance in half on Wolf(2), Tiger, Panther, Crocodile.
10 Days Ago
Daytime TOD grads Custom tonemap curve Weather tweaks
10 Days Ago
Custom tonemapping test WIP. More sky and atmosphere fuckery.
11 Days Ago
Fixed blurry tiger clawmarks.
11 Days Ago
Decreased atmospheric haze in the jungle biome. (Better haze system coming in a subsequent patch.)
11 Days Ago
Progress
12 Days Ago
Progress
12 Days Ago
More changes.
12 Days Ago
Temp neutralizing the other biome posts.
12 Days Ago
Sharpness tweak
12 Days Ago
Jungle post.
14 Days Ago
Added the new distance eye system to the wolf as well.
14 Days Ago
Updated croc distance eye system.
14 Days Ago
Side profile tweak.
14 Days Ago
New eye system to Tiger. Made filenames generic as it works across species now that vertices are tinting and not the material.
14 Days Ago
▆█▄▋▋▉▅ ▊▋▆ █▍ ▉▇▌▅.
14 Days Ago
Better distance night eye glow system to panthers.
19 Days Ago
Testing a distance glow method on big cat eyes. Fades out at close range.
20 Days Ago
Fixed the deploy effect being an enabled effect from a completely different furnace (wtf, goes way back) Deleted an unused effect file.
21 Days Ago
Mild texture param tweak.
21 Days Ago
Snake hit screen effect.
21 Days Ago
Snake reveal & snake hide prefabs. Removed debug gizmo. Applied FX to prefab.
21 Days Ago
Path improvement.
21 Days Ago
Iterating
21 Days Ago
Material improvements.
21 Days Ago
Snake trail hide FX test.
22 Days Ago
Snake loco fx WIP & related files.
22 Days Ago
Fixed blurry birds.
22 Days Ago
Fixed blurry spraycan sprays.
22 Days Ago
Fixed blurry fireplace
22 Days Ago
Applied lighting to Ziggurat A. S2P (Small trigger code bug exists on Asana)
22 Days Ago
Fixed a couple of inverted triggers.
22 Days Ago
Renamed new lighting prefab.
22 Days Ago
Added occluders to Ziggurat lighting. Deleted the old lighting prefab.
24 Days Ago
More obvious difference between medium and high state of charge on battery PFX.
24 Days Ago
Mild polish on the programmer art electric wire flow overlay.
25 Days Ago
Merge from main
25 Days Ago
IO wire color value overhaul. No longer break PBR rules by having pitch black albedo or 255'd colors etc. Updated the base albedo and normal map. Looks better.