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6,541 Commits over 4,171 Days - 0.07cph!

Today
Disabled some props from the GhostShip that will be in the lighting prefab instead. Transmission on the blue plastic fish crates. New signal light materials for red/green/white Working scene progress.
Today
Ship lighting progress.
Today
Fixed cabinet light bleed on these.
Yesterday
Fixes
Yesterday
Projectiles
Yesterday
Applied prefabs. Dummy coord fixes.
3 Days Ago
Attack update
4 Days Ago
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5 Days Ago
RPG fx WIP.
5 Days Ago
Muzzle position fix
5 Days Ago
Cleanup
5 Days Ago
Viewmodel render fix.
5 Days Ago
Viewmodel FX updates.
5 Days Ago
Chainsaw FX.
8 Days Ago
Merge from naval_update
8 Days Ago
Fixes
8 Days Ago
Last island.
8 Days Ago
Topologies
8 Days Ago
Final splatting/sculpts.
9 Days Ago
Splats & sculpts.
9 Days Ago
9 Days Ago
Splats
9 Days Ago
Progress
10 Days Ago
Colour consistency fix.
10 Days Ago
Tropical4 island.
11 Days Ago
Some missing topo.
11 Days Ago
Beach tweaks.
13 Days Ago
Splatting progress
13 Days Ago
Finalized spawns.
14 Days Ago
Cannon FX restoration. Nested them as standalone prefabs.
14 Days Ago
Merge from naval_update
14 Days Ago
Spawns. Splat polish.
14 Days Ago
Spawning progress/backup
15 Days Ago
15 Days Ago
Topologies
15 Days Ago
Fixaroo
15 Days Ago
Final cliffing
15 Days Ago
Progress & proper hierarchy structure on 3
16 Days Ago
Another island
16 Days Ago
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16 Days Ago
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16 Days Ago
Merge from naval_update
16 Days Ago
Tropical palm LODs slightly extended because the islands are small and we can afford it. Nudged trumpet tree canopy alpha clip a small fraction denser.
16 Days Ago
Final'ish.
16 Days Ago
Undergrowth material tweaks.
16 Days Ago
Tropical variant of Strangler