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6,444 Commits over 4,141 Days - 0.06cph!

Today
Backup
2 Days Ago
Tweaks & inst flips.
2 Days Ago
Polish
2 Days Ago
Ground clutter
2 Days Ago
Setup shader params on the terrain mesh.
3 Days Ago
Cleanup & spawn fixes.
3 Days Ago
Spawns
3 Days Ago
Spawns
3 Days Ago
Ground spawns.
4 Days Ago
Removed the blue cast from the clovers on our old grass splat texture.
4 Days Ago
Ground spawn improvements.
4 Days Ago
Fixed clutter spawns.
4 Days Ago
Tropical ground foliage spawntable stuff
4 Days Ago
Manifest
4 Days Ago
Clutter debug
4 Days Ago
Merge from naval_update
4 Days Ago
Progress.
5 Days Ago
Tweaks.
5 Days Ago
Finalized sans clutter spawns
5 Days Ago
Collision fixes. Scene stuff.
6 Days Ago
Dressing
7 Days Ago
Nature dressing. Tree tweaks.
7 Days Ago
PrefabIDs, manifest.
7 Days Ago
tropical palm server files
7 Days Ago
Setting up server palm trees entities.
7 Days Ago
Taller volcano smoke variant
8 Days Ago
Volcano smoke
8 Days Ago
Halved the texture tiling, given the volcano size.
8 Days Ago
Nerfed the initial instant damage because that's probably no fun. Still heavy dmg over time.
8 Days Ago
Movement friction tweak in lava.
8 Days Ago
Lava modding cubes
9 Days Ago
Rock/cliff files.
9 Days Ago
More splat tweaks.
9 Days Ago
Progress/backup
9 Days Ago
Terrain material improvements.
9 Days Ago
Prefab scaling changes vs desert variant.
9 Days Ago
Tree related decal stuff
10 Days Ago
Manual impostors for curved palm variants.
10 Days Ago
More coconut palm stuff
10 Days Ago
Impostor stuff
10 Days Ago
Tropical palm files.
10 Days Ago
Scene backup
11 Days Ago
Neutralized the tint on the sand footprints.
11 Days Ago
Scene backup
14 Days Ago
Progress backup
15 Days Ago
Tweaked some table lamp LOD distances, and added a missing mesh culler on the bulb.
15 Days Ago
Progress
16 Days Ago
Progress backup
16 Days Ago
Splat stuff