82 Commits over 3,105 Days - 0.00cph!
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industrial pipe work source
various source files for audio equipment
scientist suit alternate material for NVGM source
bogies and coupler lods and textures
art dump of various things. workcart, secretlabchair, drone colour variations etc
source files:
mortar firework
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Source files:
PTZ camera
audio equipment - boombox/megaphone/phone/tape player/tape recorder
SLChair
attack heli
workcart
zrf kiosk
fireworks
cctv arm, chinese lantern, chinook locked crate, dropbox, excavator control panel, and strobe light source files
Transport Heli Source Files
Halloween themed weapons; butcher knife and pitchfork
Fog machine, fruit machine, geiger counter, mailbox, siren light, spray paint can, and wooden hammer tool Source Files.
Rowboat and metal boat source files
waterwheel and whaterwheel generator source files
arcade machine, binoculars, camera, and motion detector source files
Homemade batteries (tier 1 & 2) source files.
Moved silencers to Models/Weapons/WeaponAttachments
Jackhammer, fuel generator, detonator, bloodbag, fire extinguisher, rf unity & aerial source files
Radiation Pills, Tesla Coil, and trough & hitch source files
Soda can and oil filter silencer source files
Hunting Bow and Knife source files
M39 and Flamethrower source files
Grenade Launcher (Milkor MGL) source files
Jerrycan zbrush high res source file
Adding a weapons folder plus the hammer model folder with textures. Spec is in the alpha channel of the colour.
Adding new rock decor and textures, I need to make more rocks though.
Adding rock shader, not too sure where to put this really.
Rock 5a with textures going in.
Rocket launcher with textures
head model with new mouth, closed and open plus teeth textures.
eyes and temp eye texture
adding the two lods to for the rocket launcher
adding mudpants and textures
adding mudlegs with legs colour texture change normals are the same.
Grass skirt uses 'ornamental_grass_41.tga' texture
naked player lod - looks funny with textures
forgot that alex needs obj instead so it's not triangulated upon import.
adding in the clothing+body part lods as obj for alex
adding urban head and urban torso lods