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1,284 Commits over 4,261 Days - 0.01cph!

Today
vanity cabinets a/b/c/d lods and prefab setup collisions
Today
missing .mat
Yesterday
vanity_cabinets_a lod0 initial pass on texture and material including paint variation
Yesterday
renamed mortar materials to match new naming conventions
Yesterday
mortar updates to the guide mesh. Lods no longer display. update to gibs are now the right size and orientation.
Yesterday
update mortar and basic ammo icons and reconnect in item prefab. updated manifest
Yesterday
adjusted surplus upgrde position
4 Days Ago
updated engineer workbench created empty states/models for prototype, range, defence, surplus, effiency and surplus. + full empty state mesh. created prefabs
4 Days Ago
forgot to commit empty filler prefabs
4 Days Ago
added empty states for tier 3 like tier 1 & 2
4 Days Ago
added prefabs for empty states for tier 2 updated tier3 fbx matertial settings
4 Days Ago
fixed missing mesh in prefab
4 Days Ago
tier 2 workbench empty states for upgrade parts + empty state for when theres no upgrades + updated tier 2 fbx
4 Days Ago
updated tier2 workbench fbx import settings fixed defence upgrade position
4 Days Ago
fixed positions for visuals
4 Days Ago
reorganised tier 1 so fbx's live in models folder added empty states for each workbench upgrade for progressive upgrades this preserves original visuals whilst allowing for upgrade placements. updated stripped back tier 1 workbench
4 Days Ago
update manifest
4 Days Ago
updated protorype icon and .item prefab to link to proper icon now
6 Days Ago
update manifest
6 Days Ago
added defensive upgrade icon
6 Days Ago
updated icons and updated manifest - still waiting for textured versions of prototype and defence before finalising their icons too
6 Days Ago
created and added gibs for protoype and defensive upgrades - updated visual prefabs
6 Days Ago
added gibs for accelerated and range upgrades added collision for accelerated, range, defensive and prototype
7 Days Ago
added and created lods for both prototype and defensive upgrades. updated visual prefabs
7 Days Ago
updated placements for prototype and defensive upgrades on each tier including engineer workbench. Adjusted shelving on engineer workbench to accomodate prototype upgrade
7 Days Ago
updated tier 1 and 2 workbench lod distances to match tier 3 both tier 1 and 2 had different values and since tier 1 was too agressive i matched both 1 and 2 to 3 on the right branch this time
7 Days Ago
updated tier 1 and 2 workbench lod distances to match tier 3 both tier 1 and 2 had different values and since tier 1 was too agressive i matched both 1 and 2 to 3
7 Days Ago
add engineer reinforced upgrades
7 Days Ago
added shelf to tier 3 updated upgrade positions updated reinforced position to accomade the extra fbx - also adjusted the gibs
7 Days Ago
updated tier 2 upgrade placement positions also added a shelf to the tier2 workbench so it can more closely match the concept
7 Days Ago
updted upgrade placements for engineer and workbench tier 1
7 Days Ago
engineer table stripped - updated
8 Days Ago
range and accelerated visuals LODs and material setup prefabs replaced and updated.
18 Days Ago
same again
18 Days Ago
removed unnecessary files
18 Days Ago
updated upgrade visuals for reinforced - added new ones for tier 2 and 3
19 Days Ago
renamed new binocular texture sets to conform to the new standard
21 Days Ago
added gibs for all the reinforced tiers and updated reinforced prefabs
26 Days Ago
tier 3 reinforcement plates, lods and prefab setup
26 Days Ago
added workbench tier 1/2 reinforced upgrades textures/materials + LODs (gibs still need to be made)
27 Days Ago
workbench tier 1 corpse update
28 Days Ago
updated existing workbench to now use the empty mesh state. updated lods and gibs
28 Days Ago
tier 1 workbench empty version
40 Days Ago
tweaked big button diffuse
41 Days Ago
big button colour values changed to be more white in the tintable areas to prevent other colours being too dark.
41 Days Ago
stool a/b/c/d collision meshes
41 Days Ago
stools a/b/c/d and lods materials and textures single 1024 shared.
46 Days Ago
added an alt version of the big button so they can be coloured.
46 Days Ago
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46 Days Ago
ao resize