userPilgrimcancel

1,234 Commits over 4,018 Days - 0.01cph!

5 Days Ago
fixed radiation dart feathers clipping through the hand - update to fbx
6 Days Ago
missing files
6 Days Ago
station blockout update
7 Days Ago
boat building platform grey box
7 Days Ago
removed unnecessary private files. fixed metallic affecting ao darkening
7 Days Ago
updated jungle ar icon
11 Days Ago
updated radiation dart icon
12 Days Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
12 Days Ago
4k cinematic jungle ar materials and textures
13 Days Ago
Jungle AR rifle viemodel mesh adjustments and materials /textures
18 Days Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
32 Days Ago
blockout finalisation
34 Days Ago
aztec rifle blockout progress
35 Days Ago
included gemstone material setup
35 Days Ago
4k textures and material for discord trophy
35 Days Ago
discord trophy tweaks to texture sizes and mesh scale
35 Days Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
36 Days Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
40 Days Ago
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40 Days Ago
squeaky boi viewmodel and world model / LODs / Material and Textures prefab setup + sounds - will need checking over
45 Days Ago
added effects game object in prefab copied similar lights from duo sub and tweaked values
45 Days Ago
Rover Sub LODs, Col, and GIBs materials and textures setup propellers individually to be controlled via code
45 Days Ago
updated venom bottle lodgroup to rendererLOD and adjusted culling distance
45 Days Ago
bottle of venom world model LODs and material/textures. updated worldmodel prefab, updated icon with pauls icon.
46 Days Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
48 Days Ago
initial texturing pass on the radiation dart viewmodel
52 Days Ago
texture resizing
52 Days Ago
obsidian tool viewmodel and worldmodel added .entity/.icon/.item/.projectile/.viewmodel/.worldmodel hooked everything up
53 Days Ago
added wood dart to viewmodel projectile and worldmodel setup etc
54 Days Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
54 Days Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
55 Days Ago
default dart v_ model material and textures
55 Days Ago
incapacitate and scatter dart icons
55 Days Ago
incapitate worldmodel, LODs and prefab.
55 Days Ago
adjusted sunken knife icon to same position of combat knife for consistency plugged in viewmodel so it's all working
56 Days Ago
sunkenknife 4k textures and material
56 Days Ago
update manifest for icon
56 Days Ago
viewmodel prefab setup
56 Days Ago
adjusted sunken knife icon updated prefabs
56 Days Ago
missing files
56 Days Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
56 Days Ago
renamed dart b -> scatter dart world model/lods
56 Days Ago
dart type b materials and textures
2 Months Ago
adjusted fbx import settings
2 Months Ago
dart 1 texture/material progress updated mesh removed unnecessary parts with the new workflow renamed material to be more specific updated textures
2 Months Ago
cleaned up materials and textures - removed duplicate crossbow textures and material - moved all associated materials and textures to the proper Material folder outside of the model folder. - removed unncessary/old blow pipe materials.
2 Months Ago
blowpipe world model Lods and prefab update
2 Months Ago
fix some material issues with blowpipe
2 Months Ago
blowpipe icon and hookup