userlamalovecancel

6,993 Commits over 2,771 Days - 0.11cph!

7 Years Ago
Error on virtual RPC method
7 Years Ago
Fix grenade and tripmine ammo counting in multiplayer
7 Years Ago
Load Sandbox.Analyzers in addons, fix some sln shit for no reason
7 Years Ago
Versioning?
7 Years Ago
Add existing code
7 Years Ago
Initial commit
7 Years Ago
Preserve more whitespace in console (fixes up arrows on compile errors)
7 Years Ago
Bring back explosion and rocket trail effects
7 Years Ago
Fix generics in compiler proxy, reduce duplication in grenade and tripmine Add my path to CookContent, remove nocompile Vector3Range doesn't exist anymore
7 Years Ago
Move some shit to LFS
7 Years Ago
Bit of weapon cleanup, add rocket launcher pickup
7 Years Ago
Add tripmine pickups and let us use them
7 Years Ago
Fix grenade in multiplayer
7 Years Ago
Working grenade drops
7 Years Ago
Split consumables when dropping
7 Years Ago
Limit consumable amount, add pickup notifications
7 Years Ago
Don't require base.Tick in HudComponent
7 Years Ago
Limited grenade ammo
7 Years Ago
Splitting weapons up
7 Years Ago
Who did that
7 Years Ago
Catch and log exceptions thrown in tasks
7 Years Ago
Remove damage from armour before health
7 Years Ago
Some grenade shit Don't immediately delete other instance's temp folder
7 Years Ago
Fix compiler error about async in generated code
7 Years Ago
Defer creation of BaseEntity overrides until all code is processed, fixes partial classes
7 Years Ago
Rename sync context and task scheduler, they aren't unreal specific
7 Years Ago
Update bindinggen
7 Years Ago
Fix "this" type for plain native defs
7 Years Ago
Allow other def files to be included
7 Years Ago
Cleaner list replication
7 Years Ago
Run the webcon server on the thread pool
7 Years Ago
Null checks for webcon
7 Years Ago
Cancel reloads
7 Years Ago
BindingGen generates the check for these now
7 Years Ago
Update bindinggen
7 Years Ago
Automatic null checking for unreal types
7 Years Ago
Fix player states not being removed
7 Years Ago
Update to .NET Core 2.0
7 Years Ago
Replicate inventory using NetworkEntityReference
7 Years Ago
Add entity serializer, fix ImmutableList serialization
7 Years Ago
More generic network serialization Add back List<T> serializing
7 Years Ago
Reload times
7 Years Ago
Add a delay task that uses game time, remove old UObject map
7 Years Ago
Update bindinggen
7 Years Ago
Oops
7 Years Ago
Defer creation of InventoryPackage trigger until it can be picked up
7 Years Ago
Update hotload
7 Years Ago
Cleanup static field replacement, skip static compiler generated types
7 Years Ago
Bringing changes over from SandboxGame
7 Years Ago
Fix Gamemode.Current becoming null after hotload